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  1. #251
    Player Raelia's Avatar
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    Mar 2011
    Posts
    84
    Character
    Raelia
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Greatguardian View Post
    Inb4 Urteil finding something to complain about when DRK gets legitimately badass weapon skills because Pv- SHIT
    Some of us would enjoy having a level 99 Scythe WS that is better than our level 60 Scythe WS. Just sayin'.
    (2)

  2. #252
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    More indepth post on FFXIAH but for those who are wondering:

    on Cherufe:
    Upheavel 300%: 1944
    Mighty Strikes Upheavel 300%: 4944
    Mighty Strikes Ukko's Furry: 100%: 2222
    Mighty Strikes Upheavel 100%: 3339
    (1)

  3. #253
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Greatguardian View Post
    Inb4 Urteil finding something to complain about when DRK gets legitimately badass weapon skills because Pv- SHIT
    I like having your existence revolve around me.


    Badass where? The Scythe WS apparently can't even beat Guillotine and for the mathematically challenged 96 is > 60 by a 36 whole levels.

    Why is a DRK worrying about MP recovery in an endgame event, do your DRK's stand on the side using Tier III nukes? They are running out of MP from all their not-spell-casting between Refresh II and or consumables?

    Are there Dark Magic spells worth casting that I don't know about, instead of swinging my apocalypse as fast as I can, as quick as I can?

    And it recovers MP, and apparently doesn't steal it from the target. So it fails on levels otherwise thought impossible. So if the previous sentence is true: WTF.

    You went full retard son.
    (1)
    Last edited by Urteil; 12-01-2011 at 08:53 AM.

  4. #254
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Urteil View Post
    Make the Scythe WS ASPIR MP not RECOVER.

    Notawhmrdm.
    I hope you're joking, that would just be total failure
    (1)

  5. #255
    Player Lyrminas's Avatar
    Join Date
    Apr 2011
    Posts
    56
    Character
    Raihaku
    World
    Bahamut
    Main Class
    RDM Lv 1
    I kinda wish that emperyean weapons gave aftermath effect regardless of what WS you use <_<;;; like for Verethragna, any H2H WS should activate the aftermath, and that you worked towards that weapon solely for its aftermath capabilities.
    (0)

  6. #256
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Urteil View Post

    And it recovers MP, and apparently doesn't steal it from the target. So it fails on levels otherwise thought impossible. So if the previous sentence is true: WTF.
    This is an extremely confusing comment.

    You want the WS to steal MP from the target so it'd be subject to resists on mobs like skeletons and other undead/dark-based mobs? Why?
    (4)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  7. #257
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Leonlionheart View Post
    More indepth post on FFXIAH but for those who are wondering:

    on Cherufe:
    Upheavel 300%: 1944
    Mighty Strikes Upheavel 300%: 4944
    Mighty Strikes Ukko's Furry: 100%: 2222
    Mighty Strikes Upheavel 100%: 3339

    very interesting, thanks for testing.
    (1)
    Masamune
    Arma up next!

  8. #258
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Urteil View Post
    Make the Scythe WS ASPIR MP not RECOVER.

    Notawhmrdm.
    Aspir effects don't work on undeads and any mob without a MP pool. Have fun making the WS useless on half of the game's targets.

    Making the WS work like Spirit Taker will let you recover MP from WSing *any* target that isn't under the effect of physical shield abilities.
    (1)

  9. #259
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Just so that Square-Enix knows, Entropy needs to have a STR mod added to its current INT modifier. Otherwise, in endgame events, what is a Dark Knight doing that's costing him all his MP that doesn't involve using Drain spells and Dread Spikes?

    I am impressed with Resolution, however. I may use it in tandem with Torcleaver and its Aftermath if there is a special perk to using Resolution.

    Overall, it's looking like Great Sword is really making a comeback. I can't even look at Scythe anymore.
    (3)
    Last edited by Quetzacoatl; 12-01-2011 at 10:23 AM.

  10. #260
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Mirage View Post
    Aspir effects don't work on undeads and any mob without a MP pool. Have fun making the WS useless on half of the game's targets.

    Making the WS work like Spirit Taker will let you recover MP from WSing *any* target that isn't under the effect of physical shield abilities.
    DRK didn't need help recovering MP it doesn't use. At least make the WS make some damn sense with the nature of the job. Instead of making it like an already existent STAFF, ability.

    Useless WS was already useless, now it doesn't even have the dignity of making logical sense.
    (0)

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