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  1. #231
    Player brayen's Avatar
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    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Selzak View Post
    It's worth noting that FFXI is a bit different in that you can be the best at everything, just not at the same time. Most MMOs will make you buy another character for any kind of variation.



    You have no point there. If you want to max out all jobs, you can do it on separate characters on this game too. It's really always been this way, too. (Think Taru BLM and Taru WAR)
    true, but why would you suddenly be forcing people to play that way after it has been established that the much greater majority only have one "main" character(SE even admitted they liked that about their game in an old interview if i recall correctly)? As in your example, how many people do you even know that have done the whole level different jobs on different characters? That is a fairly empty excuse i think as most (98% if not more)don't do that and it is fairly late to even contemplate doing so now.
    (0)

  2. #232
    Player Selzak's Avatar
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    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    I think that's definitely going to be the question: How do these WS co-exist with Relic/Emp weaponskills? I hope they do blend together well- maybe making Relic/Emp users open aftermaths and then use the merit WS in between to be most effective. I wouldn't want it to be one or the other in all situations, because these all look really cool.

    Obviously if you don't have a Relic/Emp then there's not even a need to think about how awesome these are going to be.


    Quote Originally Posted by brayen View Post
    true, but why would you suddenly be forcing people to play that way after it has been established that the much greater majority only have one "main" character(SE even admitted they liked that about their game in an old interview if i recall correctly)? As in your example, how many people do you even know that have done the whole level different jobs on different characters? That is a fairly empty excuse i think as most (98% if not more)don't do that and it is fairly late to even contemplate doing so now.
    I don't know where you got those numbers but they're beside the point:

    If you have one character playing all jobs, you're already at more/less potential on each of those jobs depending on race and merits. Taru BLM with INT, Enmity-, and MP merits is probably the purest example. Not to mention many jobs (including BLM) already make you choose to specialize in certain abilities or spread your merits so that you can at least perform them all (but to a lesser extent). NIN, BLM, and SMN are blatant examples of this, but the merit categories for all jobs require these kinds of choices to some extent.
    (0)
    Last edited by Selzak; 12-01-2011 at 04:09 AM.

  3. #233
    Player uptempo's Avatar
    Join Date
    Jul 2011
    Posts
    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    A lot of relics don't need to use there aftermath ws so those relic users will use the new ws if they are better for there weapon with no negative impact on there hidden 2.0/2.5/3.0 dmg
    (0)
    Htid!

  4. #234
    Player Selzak's Avatar
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    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    I really like the idea of playing DRK with Apoc right now; using CATA for Haste/Drain and Entropy every now and then for MP. I miss the Drain/Aspir aspect of DRK that pretty much breaks by level 40.
    (0)

  5. #235
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    I'm also entirely fine with not being able to get every single WS. In general, this game is very very flexible when it comes what role you want to fill, you can switch freely between 20 jobs and another 19 subjob options for that job with pretty much no form of negative impact for doing so. Merits are almost the *only* feature this game has for specialization, and I don't want that to go away.

    non-job specific merits aren't what makes you go from terrible to awesome after all, but what makes you go from good to very good, or very good to awesome.
    (0)
    Last edited by Mirage; 12-01-2011 at 05:13 AM.

  6. #236
    Player Lessina's Avatar
    Join Date
    Jun 2011
    Posts
    24
    Character
    Lessina
    World
    Quetzalcoatl
    Main Class
    PUP Lv 96
    5/5 H2h Ws ~ 1500 - 1700 Damage.
    1/5 GK Ws ~ 700 ~ 1200 Damage. Naked.

    Something seems wrong here.
    (0)

  7. #237
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Looks like something is wrong with the descriptions. WS seem to have 100% WSC mod at 5/5, not 85%.

    Edit: NOT THAT I'M COMPLAINING OR ANYTHING D: THIS IS A GOOD THING
    (2)

    I will have my revenge!

  8. #238
    Player Chriscoffey's Avatar
    Join Date
    Jul 2011
    Posts
    214
    Character
    Darkchris
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Lessina View Post
    5/5 H2h Ws ~ 1500 - 1700 Damage.
    1/5 GK Ws ~ 700 ~ 1200 Damage. Naked.

    Something seems wrong here.
    Nope anything with Sam is working as intended always is.
    (1)

  9. #239
    Player Motenten's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by Leonlionheart View Post
    Footwork doesn't have any effect on weapon skills, other than TP return because of the higher delay.
    Not correct. If Footwork is active, Dragon Kick and Tornado Kick use your kick damage (base from H2H skill, +18 from Footwork itself, and whatever +dmg from foot gear) as base weapon damage rather than your normal weapon. And one might pedantically argue that it affects all (h2h) weaponskills because of the attack boost you get while Footwork is up.
    (1)

  10. #240
    Player Lessina's Avatar
    Join Date
    Jun 2011
    Posts
    24
    Character
    Lessina
    World
    Quetzalcoatl
    Main Class
    PUP Lv 96
    Quote Originally Posted by Chriscoffey View Post
    Nope anything with Sam is working as intended always is.
    I'm not so much upset about Sam as I am with H2h. 1/5 in Upheavel does 1000 ~ 1800 damage.
    (0)

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