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  1. #1
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    I just dont see how this is any different from the current system where you can only max 2-3 weapon skills (aka +8 h2h ga polearm)

    OMG WHY CANT I MAKE ALL COMBAT SKILLS +8 its NOT FAIR....
    um no.... its called balance and picking certain jobs to be better than others for you.

    Its nothing new, and I full support it as is.
    (2)

  2. #2
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Dfoley View Post
    I just dont see how this is any different from the current system where you can only max 2-3 weapon skills (aka +8 h2h ga polearm)

    OMG WHY CANT I MAKE ALL COMBAT SKILLS +8 its NOT FAIR....
    um no.... its called balance and picking certain jobs to be better than others for you.

    Its nothing new, and I full support it as is.
    People have always hated that aspect of merits, or have you never noticed how people have asked for mroe combat/magic merits in the past?

    Why is this now a bigger deal then the previous examples?
    simple, you are locking out other skills. Previously that only happened with job merits, so it was confined within the job, which yes that would be balance to some extent due to the naure of buffing a single job, but here you are being forced to choose a weapon for up to 3 to be proficient at, and the rest of your jobs to be left behind with lv 300 skill WS as their highest WS if you do not have the time to sink into emp/relic/mythic.
    This would be on par as if you only could merit 5/5 on 5 group 2 merits and the rest of your jobs get locked out after reaching that cap. I am not sure why that is hard to understand. It is NOT balance, as again only 1 weapons can be used at a time. I sincerely hope this get revised before the final implementation
    (2)

  3. #3
    Player Zumi's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by brayen View Post
    People have always hated that aspect of merits, or have you never noticed how people have asked for mroe combat/magic merits in the past?

    Why is this now a bigger deal then the previous examples?
    simple, you are locking out other skills. Previously that only happened with job merits, so it was confined within the job, which yes that would be balance to some extent due to the naure of buffing a single job, but here you are being forced to choose a weapon for up to 3 to be proficient at, and the rest of your jobs to be left behind with lv 300 skill WS as their highest WS if you do not have the time to sink into emp/relic/mythic.
    This would be on par as if you only could merit 5/5 on 5 group 2 merits and the rest of your jobs get locked out after reaching that cap. I am not sure why that is hard to understand. It is NOT balance, as again only 1 weapons can be used at a time. I sincerely hope this get revised before the final implementation
    They don't want people to be the best at every single job. It makes you focus on what you find the most important. This is really no different then combat merits. I played many MMOs and this seems to be a common theme in them, if they have some sort of point/talent system you can't be the best at everything the game has.
    (1)

  4. #4
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Zumi View Post
    They don't want people to be the best at every single job. It makes you focus on what you find the most important. This is really no different then combat merits. I played many MMOs and this seems to be a common theme in them, if they have some sort of point/talent system you can't be the best at everything the game has.
    other games also tend to make you level whole new characters if you want to play a differnt class. I see no point to bring that into the argument tho. Fact of the matter is if they wish to start limiting jobs like this they should also limit how many you can take past 50 as well. There is no point having a job if you can not maximize its potential. No1 will pick your job C over any job you have with a more appropriate WS. Specialization comes with the job level, skill lvl, and gear choices you make, you should not be saying now of all things to yes limit which jobs you can take up on potential...it will literally become just a proc job for said event, as your damage output keeps trailing behind due to these imposed limitation. Only people who seem to agree on this limit either only have limited jobs or dont care for a greater portion of the jobs they do have leveled(or still believe in the unique snow flake mentality).
    (1)
    Last edited by brayen; 12-01-2011 at 03:35 AM.

  5. #5
    Player Selzak's Avatar
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    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Zumi View Post
    They don't want people to be the best at every single job. It makes you focus on what you find the most important. This is really no different then combat merits. I played many MMOs and this seems to be a common theme in them, if they have some sort of point/talent system you can't be the best at everything the game has.
    It's worth noting that FFXI's merit system is a bit different in that you can be the best at everything, just not at the same time. Most MMOs will make you buy another character for any kind of variation.


    Quote Originally Posted by brayen View Post
    other games also tend to make you level whole new characters if you want to play a differnt class. I see no point to bring that into the argument tho.
    If you want to max out all jobs, you can do it on separate characters on this game too. It's really always been this way- think Taru BLM and Taru WAR. The point is that this game has always worked around choosing to do certain things well, certain things decently, and certain things poorly (on a single character).
    (0)
    Last edited by Selzak; 12-01-2011 at 04:10 AM.

  6. #6
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Selzak View Post
    It's worth noting that FFXI is a bit different in that you can be the best at everything, just not at the same time. Most MMOs will make you buy another character for any kind of variation.



    You have no point there. If you want to max out all jobs, you can do it on separate characters on this game too. It's really always been this way, too. (Think Taru BLM and Taru WAR)
    true, but why would you suddenly be forcing people to play that way after it has been established that the much greater majority only have one "main" character(SE even admitted they liked that about their game in an old interview if i recall correctly)? As in your example, how many people do you even know that have done the whole level different jobs on different characters? That is a fairly empty excuse i think as most (98% if not more)don't do that and it is fairly late to even contemplate doing so now.
    (0)

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