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  1. #1
    Player Seiowan's Avatar
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    Aug 2011
    Location
    Windurst
    Posts
    113
    Ooo... those weaponskills look pretty. I'm sure we'll see skills for the other weapons as well (hint, hint). Since I'm levelling Thief and Dancer, the dagger skill is of particular interest. Can't wait to get my hands on it!
    (0)

  2. #2
    Player autobot's Avatar
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    Mar 2011
    Posts
    45
    Could this be the new WS for DNC to make ternary flourish useful?
    (0)

  3. #3
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    New animation + worse WS?

    Empyrean/Relic WS + old tired crap animation?


    . . .Seems like something should be switched.


    I hope these WS's blow relic and empyrean out of the water, and I have both.
    (2)

  4. #4
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Urteil View Post
    I hope these WS's blow relic and empyrean out of the water, and I have both.
    I dunno, as I explained before I think it's a bit of a blind alley.
    If they make them too weak/useless, then what's the point? Nobody (almost) would care, and it would feel like a waste honestly.
    If they make them too strong it might make some relics/mythics/empys feel like a waste, we would be back to the old level 75 situation of many of those weapons, where wielders were using WS to pop aftermath, and then spamming another "normal" WS.

    They need to make these WS strong but not too much. That's that they need to do, probably, but it won't be an easy task, and it will make the gap between "relic/mythic/empy" and "normal weapons" more narrow than it is now. This will make some of us happy... and then some other unhappy.


    Quote Originally Posted by Camiie View Post
    What leads you to this conclusion? Just because we'll hit the new "permanent" cap doesn't mean they can't continue to give us new spells, JA, and WS as time goes on.
    They are called "final WS" in the jp text, and they were called this way even when presented long time ago.
    Of course, the fact that they are making them with "final" in mind now, doesn't mean they'll change their thoughts in, say, 5 months. Nobody can tell of course
    But as of now, as far as we know, they are planning those with the concept "final" in mind. D:
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #5
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zhronne View Post
    They are called "final WS" in the jp text, and they were called this way even when presented long time ago.Of course, the fact that they are making them with "final" in mind now, doesn't mean they'll change their thoughts in, say, 5 months. Nobody can tell of course
    But as of now, as far as we know, they are planning those with the concept "final" in mind. D:

    Ah I didn't realize that. Seems like a bad idea to name them as such though. I say leave the door open for something later. Of course these may be so ridiculously hard to obtain, they'll either be the last WS we'll ever want to unlock or the last straw that makes most of us give up for good. lol
    (0)

  6. #6
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Hopefully it just requires making the final stage of any path of magian weapons and doing a number of WS points on it. Hopefully it doesn't require you to use the weapon anymore once its unlocked. WS tied to a specific weapon are sorta .....lame.
    (0)

  7. #7
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Zhronne View Post
    I dunno, as I explained before I think it's a bit of a blind alley.
    If they make them too weak/useless, then what's the point? Nobody (almost) would care, and it would feel like a waste honestly.
    If they make them too strong it might make some relics/mythics/empys feel like a waste, we would be back to the old level 75 situation of many of those weapons, where wielders were using WS to pop aftermath, and then spamming another "normal" WS.

    They need to make these WS strong but not too much. That's that they need to do, probably, but it won't be an easy task, and it will make the gap between "relic/mythic/empy" and "normal weapons" more narrow than it is now. This will make some of us happy... and then some other unhappy.



    They are called "final WS" in the jp text, and they were called this way even when presented long time ago.
    Of course, the fact that they are making them with "final" in mind now, doesn't mean they'll change their thoughts in, say, 5 months. Nobody can tell of course
    But as of now, as far as we know, they are planning those with the concept "final" in mind. D:
    I want them to make them have a better use/effect. Would be nice if they were totally new things (wishful thinking.)

    Then they can learn making a weapon tied to a WS is dumb.
    (0)

  8. #8
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    GK looks like a 1hit (OR 8 hit with 3 higher ftp hits?! Doubt. Probably just a new Gekko.)
    Archery looks like a 4hit (or 4x dmg like sidewinder)
    Scythe looks like a 1hit (entropy? attack or defense down. Hopefully something more interesting like increased damage dealt on the target by all physical damage!)
    Dagger looks like a 1hit

    Ofcourse these could just be the 'ftp hit' and could have follow up hits or hits before this animation.

    I've always thought that FFXI had the best animations for their abilities, particularly WS's. Glad to see these meet expectations! Let's just hope damage isn't silly or useless.
    (1)

  9. #9
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    So what 1500 items will I need to collect to unlock these WS?

    @Halycon.
    *slaps* are you awake yet? No?
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  10. #10
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I love the over-the-top animations. How good the weaponskills will be is anyone's guess, but at least they'll look pretty either way.
    (1)

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