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  1. #1
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by saevel View Post
    My personal theory is that they changed design team members when Tanaka came back to FFXI. All the guys that designed Abyssea and the 80~95 level upgrades have been moved over to FFXIV to try to remake it and salvage that mess. They took the people who destroyed FFXIV and put them in charge of doing FFXI. Can't really fire them and need them to do something productive, so here we are. Their doing the same thing to FFIX that they did to FFXIV from it's birth, refuse to listen to the players and just do whatever they see fit to force us to play the way they want us to play. They keep this up and it'll be two games that Tanaka and crew destroyed.
    Yup another bonfire - and we become the casualties, the players.... Perhaps another public shaming is needed - seemed the one he got last year did not quite works. If you compared the "tone and voice" of the letter from the developers of FFXI and FF14, you will see a massive big difference. And, oooops, we never really got a letter from the developers from FFXI - lol, just to show you that THIS particular group do not care about the paying subscribers, they never do, and they ignore all of our feedbacks and rants. Even if we cancel, they would not do anything, unless the CEO gives them a good spanking. Otherwise business as usual - ignore forum and player base and pretend that the level cap is still 75.
    (2)

  2. #2
    Player Mightyg's Avatar
    Join Date
    Apr 2011
    Posts
    66
    Character
    Fredrico
    World
    Carbuncle
    Main Class
    PLD Lv 90
    People want new weaponskills that are worth using. Especially if you're going to make us use 100 merit points just to get them to decent. Make these weaponskills worth using, and then if you want us to have other options with other weaponskills, adjust them to be more on par with the level 99 and weapon specific skills. Also make them do level 3 skillchains for crying out loud. Sheesh.

    If you can't do that because of "balance", then just drop the merit requirement altogether. Even the people desperate for new content would look at this and think it's not worth their time.
    (5)

  3. #3
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    If you want to add balance with previous WS's allow us to boost our other ws's through merits.
    (1)

  4. #4
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Lets all stand in jeuno at a certain set time and all do the /disgust emote at once . yay.
    (2)

  5. #5
    Player Doombringer's Avatar
    Join Date
    Mar 2011
    Posts
    365
    has anybody thought to point out that refresh2 is better than refresh? why was refresh2 not balanced so as to prevent refresh from becoming obsolete? comon' se.. a little consistency here?

    or any other spell with a number after it's name for that matter.. when's the last time YOU cast dia? i think for me it was about 6 years ago.. se.. this is a travesty.. dia is dramatically underpowered... how dare you?!
    (10)

  6. #6
    Player Koroma's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    59
    Character
    Koroma
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Doombringer View Post
    has anybody thought to point out that refresh2 is better than refresh? why was refresh2 not balanced so as to prevent refresh from becoming obsolete? comon' se.. a little consistency here?

    or any other spell with a number after it's name for that matter.. when's the last time YOU cast dia? i think for me it was about 6 years ago.. se.. this is a travesty.. dia is dramatically underpowered... how dare you?!
    Should you really be giving SE ideas at this point?
    (2)
    SERAPHBismarck

    Pround member of Reminding se there is a bst forum.
    BRING BACK CHARM!

  7. #7
    Player doctorugh's Avatar
    Join Date
    Nov 2011
    Posts
    50
    Character
    Doctorugh
    World
    Cerberus
    Main Class
    BLU Lv 99
    Ok, so its obvious most players are very frustrated with the nerfing of the potential damage of some nice looking WS's. "Balance" is the word used to explain to the player base why they are doing this. But I believe the word "compromise" should be looked in to by the development team. Perhaps SE believes that the damage should not be as high as other WS......fine, but if you want them to ever be used (even situationally), a nice buff might make it worth while. Here is my proposal:

    Sword - add en-nonelemental damage to melee swings after (1min - 2min - 3min duration at 100/200/300%)

    *This would enhance total overall damage, while not exceeding damage from CDC,Vorpal,Sanguine and add further utility to physically resistant mobs

    Club - 5% -> 10% -> 15% damage is given back in MP

    *The mage jobs,paladin get benefit from this. Warrior may have enough attack to make this WS usable and MNK.....to bad, you should be hitting shit with your hands anyways

    Staff - Adds 10-20-30 MAB for 3 minute duation

    * Would encourage mages to start off the fight with a WS before returning to backline for nukes

    Dagger - Adds 10-20-30 eva for 1 min duration

    * An already solid WS, a smaller boost for the jobs that can use it

    G.Katana - Adds 10-20-30 STR for 1 min duration

    * A good WS from my understanding, could mix this back a forth between Fudo for a nice boost

    Axe - Adds Haste (1-2-3min duration)

    * I'm understanding a major nerf is being ordered up, this might be nice for solo-BST, or even a reason for the other axe wielders to start with this WS and swap to another weapon for more variety/damage

    HtH - Regain +1(for user and automaton) (1-2-3min duration)

    * I hear this is an ok WS, again this might be a small reason to start a fight with this WS (or even help gain TP prior to bigger fight)

    Gaxe - Adds Stoneskin (doesnt overwrite)

    * Could help with that whole idea that SE wants War to tank more

    Katana - Adds Reraise (2-4-6 min duration, doesnt overwrite)

    * Might be interesting for tank/zombie purpose

    Polearm - Adds 15% attack up (1-2-3 min duration)

    * That way at least the next WS (and melee between) will be more on target with damage, again a reason to use but not to spam

    Marksmanship - Adds 20 racc/acc (1-2-3 min duration)

    * A strong WS already, just a slight boost for the jobs that might have a harder time hitting racc cap anyways (COR,THF)

    Archery - adds Blink (# of shadows depend on TP, think Occulation)

    * I see enough /SAM not using seigan to know this could be useful

    GSword - Adds Plague spikes (1-2-3 min duration)

    * Might be a useful tanking tool

    Scythe - next spell adds 20-40-60% damage

    * Hey, a dark knight might actually want to nuke something


    Anyways, some of these might seem kinda goofy, but they wouldn't be "Broken" imo, and wouldn't take away "Balance" (in that its the only WS you'll ever use), but it would be more of a "Compromise", where we would all enjoy having an interesting WS for a nice buff that we could mix in with more damaging WS's.
    (3)

  8. #8
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    SE I think you're doing it right and lazy people just want hand outs. Don't listen to the haters :-)
    (1)

  9. #9
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Cowardlybabooon View Post
    SE I think you're doing it right and lazy people just want hand outs. Don't listen to the haters :-)
    100,000 merits is a handout and lazy to do? *3 sure exp is easier to get, but that still takes time and is not lazy. No, Se is not doing it right, they haven't been doing much right in a while.
    (3)

  10. #10
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,270
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    I haven't been following this thread too closely, so, are they actually saying what they are saying of fully merited weapon skills? I.e., they are comparing the fully merited new club ws to Hexa Strike and think they should be equal'ish?

    Really?

    Wow... just wow! ~ö~
    (1)
    ...or so the legend says.


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