Page 70 of 83 FirstFirst ... 20 60 68 69 70 71 72 80 ... LastLast
Results 691 to 700 of 891

Dev. Posts

Hybrid View

  1. #1
    Player Treyd's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Treyd
    World
    Shiva
    Main Class
    PUP Lv 95
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    I don't think the majority of upset players are asking for these WS to be stronger than some of the big damage empyrean WS, but they do need to be in the top contenders at max potential. We just want to feel like we are making PROGRESS in our jobs/weapons(also what is wrong with voidwatch IMO). I don't mind situational WS, but it is borderline insulting that these new flashy awesome looking WS that require level 96, 357 skill, and 100 merits to fully upgrade be as strong as a level 60 WS AT MAXIMUM POTENTIAL. Players need to feel like they are getting stronger with each passing level. No matter how you slice it, if these WS continue at their current trend of nerf-itude they will be seen as a joke.

    It was a great opportunity for something new and exciting for potentially all jobs, but it's turning out to be more of the same. That is why the outrage and disappointment.

    Edit: Ha...beaten to the punch by a long shot. That's what I get for posting at work.
    (8)
    Last edited by Treyd; 12-14-2011 at 01:03 AM.

  2. #2
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    Missing the point how hard was it to get Rampage or Hexastrike? Maybe people that aren't retarded like getting new useful skills that aren't worse than skills received almost 40 levels earlier. Some actually look forward to new toys to play with hell I rather they add a new set of end game weapons with these skills on them that are harder to get than relics rather than making em shitty. It's just the mind set that is being shown they use BALANCE as a way to NERF the game to the point of feeling why login its all balanced nothing worth getting or doing any more just mindless grinding....
    (5)

  3. #3
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by HimuraKenshyn View Post
    Missing the point how hard was it to get Rampage or Hexastrike? Maybe people that aren't retarded like getting new useful skills that aren't worse than skills received almost 40 levels earlier. Some actually look forward to new toys to play with hell I rather they add a new set of end game weapons with these skills on them that are harder to get than relics rather than making em shitty. It's just the mind set that is being shown they use BALANCE as a way to NERF the game to the point of feeling why login its all balanced nothing worth getting or doing any more just mindless grinding....
    actually getting rampage was a lot harder than getting these weapons skills 49-55? at 5k an hr vs 100merits at 200k xp an hr.
    (1)

  4. #4
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Brolic View Post
    actually getting rampage was a lot harder than getting these weapons skills 49-55? at 5k an hr vs 100merits at 200k xp an hr.
    is that really your argument
    (8)

  5. #5
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Finuve View Post
    is that really your argument
    He is obviously trolling
    (7)

  6. #6
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Finuve View Post
    is that really your argument
    no my argument is if you want a better weapon skill get an empyrean.
    (0)

  7. #7
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    That's not the complaint at all. The issue is is that they are not better than weapon skills gained from level 55-75, yet they want us to invest 1,000,000 xp to fully max out one. I'm going to be blunt with you. If you think that a level 55 weapon skill, like rampage, should be better than ruinator, which comes 44 levels later and then has to be unlocked with a quest AND then with 10>15>20>25>30 merits, I don't know what to say. What I really want to say is that you're hopeless and it's pointless to try to explain anything to you.

    Your argument that ws attached to weapons should be better than these merited ones doesn't even apply to axe or club or scythe; especially the case of axe. Rampage has been king of the hill for a long time. Decimation didn't outdo it. Primal Rend didn't outdo it. Cloudsplitter was a slap to the face as the ws doesn't even match Primal Rend unless you're using a brew, where it finally does pull ahead. The only thing a Farsha is good for is the base damage and the +10 str, so you can have a stronger Rampage. Don't get me started on Onslaught. So with axe, that's four weapon skills, three attached to weapons and one to a quest, where the reward ws wasn't better than the one received through natural skill. You really think after 44 levels and then another 1,000,000 xp, ruinator is an acceptable ws? I sure as hell don't.

    You talk about xp being easy to get. Well, empyreans aren't that hard to get either pal.
    (9)
    Last edited by Aldersyde; 12-14-2011 at 01:14 AM.

  8. #8
    Player Soidisant's Avatar
    Join Date
    May 2011
    Posts
    87
    Character
    Jem
    World
    Asura
    Main Class
    DRK Lv 99
    SE are effectively trying to close the stable door after the horse has bolted with these balance nerfs. If they hadn't effectively blown away the doors with Abyssea and some Empyrean WS'es then there probably wouldn't be such a huge issue.

    But it's kind of hard to scream balance after over a year of letting people tear shit apart with stuff like Ukko's, Smite, etc. The precedent had already been set with Empyrean WS'es and if some of them hadn't been so ridiculous then they could have gotten away with the meritable WS'es being slightly better or more consistent than the older WS'es. Now it just looks stupid screaming about balance when they blatantly ignored any semblance of balance when creating some of the Empy WS'es.
    (1)

  9. #9
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    I'd never expect them to be on par with beastly Empyrean weaponskills like Ukko's Fury, but it would be nice for Ruinator, Realmrazer, and Stardiver to outperform Rampage, Hexastrike, and (to a lesser extent) Drakesbane under non-Abyssea conditions.

    For me, the most grating thing is that many weapons with mediocre Empyrean weaponskills are getting mediocre merit weaponskills as well. That leaves players serious about certain jobs without many options for significant damage upgrades.
    (5)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    If the new WS are going to only barely beat lvl60 WS then what was the point of designing them? It clearly shows that the animator of the WS put alot of detail into his craft only to have it immediately become worthless as many of these skills will never see the day of light thanks to his team leaders poor decision making.

    As it stood pre-nerfs, many of the new WS were going to lose to their Empyrean counterparts but the point was that you'd have some variety regarding situational uses. Ruinator for instance is a WS that was more than likely see use on BST over the other classes and as is common knowledge, Axe has needed a WS that can hurt strong mobs for a while now as Rampage is particularly ineffective against these targets.

    Ruinator was the answer till it got this nerf. Basically, now you've got a WS that'll be just as ineffective as Rampage against tough targets (but more consistent) and against easy targets you'll be back to using the same WS you've been using since the game launched. Makes sense right? About as much sense as the moon being made of swiss cheese.

    The problem SE has is in marketing. They release the test server, give players these toys to try out under the guise of open feedback that would make the game a better place yet we know this not to be so. Nerfs are handed out, pathetic reasons given for said nerfs (Atonement SE? really?) and people are made upset when potential toys are broken because the devs want to chase a misguided dream that doesn't even take into account the current state of the game.

    We'll soon be hearing Chi Blast mentioned when they modify something MNK related. Such is the magnitude of disconnect between designers and end-users.

    Instead of taking away, SE should be adding. They wanted Rampage/Hexa Strike to be still used? How about modifying them to give them situational use instead of nerfing the new WS down?

    Realmrazer too strong you say? Add a cure potency added effect to Hexa Strike and voila, you'll have WHMs using it while everyone enjoys a new WS toy - namely BLUs and PLD who stood to gain situational boosts from this WS.

    But what do I know.
    (8)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

Page 70 of 83 FirstFirst ... 20 60 68 69 70 71 72 80 ... LastLast

Tags for this Thread