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  1. #621
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    What in the world could they possibly merit up aside from the WSC that would make the WS worth using though? Would they actually allow us to bump up fTP with merits? Even 0.1 per upgrade for 5 upgrades could be overpowered as balls on the WS which retain fTP through all hits.

    Even if Group 2 is WS-related, I'm looking forward to Attack Penalty reductions for Req/Res, and Plague duration increases on Shijin, etc. None of which will really salvage the skills if they nerf them even more.
    (0)

    I will have my revenge!

  2. #622
    Player
    Join Date
    Mar 2011
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    25
    Quote Originally Posted by Finuve View Post
    SE, ALL MERIT WSs SHOULD BE STRONGER THAN ALL NON EMPY WSs, Relic WSs should be boosted to be stronger than merit WSs, and Mythic WSs should be boosted when using Mythics to be stronger than Merit WSs (this last is already usually the case)

    in essence Empy > Mythic(With mythic weapon only) = Relic > Merit > ALL ELSE
    Make Relics and Mythics = Empy outside of the WSs

    Is this THAT HARD?

    shift key = fun as well
    I personally think the order should be Empyreon>Relic>Mythic since mythic are emphasis on stats on weapon while relic is emphasis on break and buff weaponskills with highest DoT.(Not counting aftermaths of course)

    Of course I am of the school of thought that they should make mythics aftermath all 3 and just have higher tp increase the effect and duration. So don't mind me.
    (1)

  3. #623
    Player Soidisant's Avatar
    Join Date
    May 2011
    Posts
    87
    Character
    Jem
    World
    Asura
    Main Class
    DRK Lv 99
    If there was a Group 2 then it would either have to be 1 individual tweak for each WS or merits that apply to all meritted WS'es across the board otherwise the scroll list would be silly.
    (0)

  4. #624
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Crit rate, Accuracy, fTP, TP Bonus, and Attack could all be applied across the board.

    Like:
    fTP: +12/256 per merit level (~+0.05 fTP)
    Attack/RAtk: +5% per merit level
    Accuracy: +10 per merit level
    Crit Rate: +1% per merit level
    TP Bonus: +20 TP Bonus per merit level

    etc. I'm sure there are more. Point is, the heading says "Group 1." Maybe "Group 2" is going to be another set of weaponskills that cost a lot of merits and no one cares to use, but I doubt it. Or maybe the "Group 1" is the result of sloppy copy-pasta from Tier 1/2 job merits.
    (0)

  5. #625
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    So you're tell me there is a chance! haha
    (0)

  6. #626
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    TP bonus would be interesting. Would they really add crit rate to WS that already have non-crit effects? I don't think we've ever seen this done, but it would be interesting.

    Granted, I completely forgot the potential of TP bonus, I'm just not getting my hopes up. I'd rather be pleasantly surprised later than disappointed when group 2 is Attack +2/merit. All I see right now is a whole slew of nerfs to what could have been awesome WS.

    Also, people will shit bricks if they screw with Shijin Spiral. It is currently perfect. It's situationally useful, and only stronger than Vereth/Smite if you have a 99 Relic - and even then only by a couple %. This is right where it should be. Nerfing it makes absolutely no sense.
    (1)

    I will have my revenge!

  7. #627
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    All I'm saying is, most of these weaponskills are very obviously not useful and look like they've been intentionally made that way. The only "strong" part of most of these WSs is their modifier. I don't know exactly what they're planning for Group 2, or even if the Group 1 header is anything more than laziness, but I'd hesitate to totally write them off for all time.

    At the moment, none of these weaponskills are so awesome that I'm going to go merit right after the update so I can use them. XP comes to me anyway and I'm bound to cap my merits out before the next patch, so there's no rush. These weaponskills aren't a waste of merits if you had no other way to spend them, which is the approach I'm taking with it. I'll cap out STR and Exenterator, then HP/MP, and then Upheaval/Ruinator. Then the next patch will hit.
    (1)

  8. #628
    Player Koroma's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    59
    Character
    Koroma
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Laxedrane View Post
    I personally think the order should be Empyreon>Relic>Mythic since mythic are emphasis on stats on weapon while relic is emphasis on break and buff weaponskills with highest DoT.(Not counting aftermaths of course)

    Of course I am of the school of thought that they should make mythics aftermath all 3 and just have higher tp increase the effect and duration. So don't mind me.
    I sort of agree with you emp should be the strongest WS but i think relic weapons deserve better aftermath effects some of them really suck.
    (0)
    SERAPHBismarck

    Pround member of Reminding se there is a bst forum.
    BRING BACK CHARM!

  9. #629
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Meh.
    Exenterator is still decent.
    Turning a blind eye.
    (0)

  10. #630
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Byrth View Post
    All I'm saying is, most of these weaponskills are very obviously not useful and look like they've been intentionally made that way. The only "strong" part of most of these WSs is their modifier. I don't know exactly what they're planning for Group 2, or even if the Group 1 header is anything more than laziness, but I'd hesitate to totally write them off for all time.

    At the moment, none of these weaponskills are so awesome that I'm going to go merit right after the update so I can use them. XP comes to me anyway and I'm bound to cap my merits out before the next patch, so there's no rush. These weaponskills aren't a waste of merits if you had no other way to spend them, which is the approach I'm taking with it. I'll cap out STR and Exenterator, then HP/MP, and then Upheaval/Ruinator. Then the next patch will hit.
    I'd throw in the "I want to believe.jpg" here but if that was the case Byrth, SE has failed on marketing the product to its end-user and no such announcement supporting your argument has been made. Cat II could be another set of WS for all we know or tweaks to old weaponskill modifiers.

    Some of the weaponskills are already viable without further improvement and rival/surpass current weaponskills. Last Stand, Tachi: Shoha, Resolution, Shijin Spiral and Exenterator to exact so I see no reason why they'd hand out nerfs without explaining that a bright future lay in wait for the very same weaponskills.

    It seems in yet another fit to 'balance' things, SE has completely destroyed the viability of 3 WS in particular (Ruinator, Realmrazer, Requiescat) and feel that old weaponskills should hold some seniority over the new. Of course, this point of view is the polar opposite of the base but what's new.
    (0)
    Last edited by Sparthos; 12-13-2011 at 07:37 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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