Well, I never thought there was a second Kuroganashi, until now.
Someone hold me.
Well, I never thought there was a second Kuroganashi, until now.
Someone hold me.
Bolded the part you obviously missed. I'm not trying to save face, because there's nothing to save. I don't have an Almace. I don't have an Ochain. I'm not full timing 5/5 AF3+2. How is that in any way relevant? You're just trying to deflect.
Secondly, I never said Shoha should go. I just said SAM is a good DD. If you don't agree, you're either not a good SAM or you didn't use it in the last few months and just like to troll people. I don't care either way, I'm used to SAM being SE's favorite DD job, it's been like that pretty much since it was released. I'm also used to, mainly because of that fact, a shitload of bandwagon SAM who don't know how to play, making the average SAM pretty bad in comparison. You may not be a bandwagon SAM, you do seem pretty dedicated to it, but that doesn't make you any good. I've seen plenty of people who thought they were kings with their relics and I've destroyed them with my non-relic WAR at 75, just to shut them up. If you suck, you suck. Sucks for you.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I'm not using my relic as a justification for being any better than what I or any other relic would be, I'm using it as a comparison for empyreans weapons, which anyone more or less - even if they're a casual mccasual - can complete an empyrean steadily in about the time frame I suggested as long as they play smart and use their time wisely.
So really, why are you (and a few others) implying an empyrean is anything other than the standard when people are completing them in the time required back before Abyssea to raise a job to seventy-five (without grinding at it every single day), or in another two instances, get the gil for a Hagun or even a Perdu Voulge with imperial standing points.
Here we are then with weapon skills that clearly blow their <300 combat skill weapon skills out of the water which are clearly the standard when at least 50% of the populous has at least one.
For whatever reason, you're seemingly ignoring their superiority all in favor of trying to make a job (of many) that has needed a step forward recently - to only take a step backward - just because you're walking blind in this era of the game that has non-empyrean melee as something you'd never even consider taking to VWNM, or even any event in general really, simply because the purchasable (or otherwise, non-empyrean/relic/mythic trial) weapon counterparts clearly do not compare to how they used to back at seventy-five and relics being a bare-minimum upgrade from what the other normally considered standard weapon for each job would be at the time.
Back to the point of the thread itself, with that said, honestly, half of these weapon skills don't even need to be the best, they just need to be at least good enough to where non-empyrean melee can actually make use of them, because as it is currently, the ones that are frowned upon currently that people are clearly not happy with don't even beat the weapon skills we've used years upon years ago that not only deal 75-esqe damage still (low tier), but are the clear reason as to why everyone's funneled themselves into jobs like warrior and monk approximately over the last year and a half (but for good reason of course).
Gear standards have certainly been revolutionized over the last little while, so why not weapon skills as well?
This succinctly sums up the thoughts and feelings of almost everyone in this topic very well.
These weaponskills have totally new animations, really great ones. We can only upgrade 3 of them to full. Heaven help any poor soul hoping to get a decent result with one of them not upgraded to full, because after a long and hard look, it turns out literally all they have going for them are the 100% stat modifiers.
Not a single person testing a single weaponskill has stumbled onto a bonus or unexpected boon yet. They do what they say on the tin or worse. It's a dark and dead-armadillo-sprinkled road of attack penalties and <1 fTP values on additional hits. Apparently there's an attack bonus on Shijin Spiral, but at this point, I wonder if that just translates to the absence of an attack penalty.
So, again, here are these gorgeous new weaponskills of which we can only fully utilize three. It turns out they're actually mediocre, though. Why?
I feel that the Dark Knight WS just being a utility rather then a Damage WS wouldn't be as bad if only people could merit all the WS. I feel that the Sword WS being a situational rather then a damage WS wouldn't be as bad if only people could merit all the WS. I could go on, but the main point is this - SE don't limit the amount of weapon skills people can fully merit.
As a bit of a side note, I understand the idea behind having White Mage be the club master, but as always, if that's what they want, they could just give White Mage a better WS then Realmrazer if they unlock Realmrazer, and keep Realmrazer at its current level. Less disappointment for everyone, and the new WS can just use the same animation. Or Hexa Strike could get a quest to buff it or just a buff that only high level White Mages can do.
Basic War, but if you really wanted to pimp it out (assuming you just picked up both) War also has gear coming from several places as well, mainly Sky/Einherjar/Kings/Abyssea/VW I know offhand (N hands is byakko only, can skip Kings and try for legs from Einherjar though; other two is obvious, Ares might make a comeback with Upheavel + Salvage upgrades).
I probably overlooked something for Sam however.
I wasn't aware that 300,000 empyreans have been made now. It's more like maybe 10,000 people own them across all servers and have 2 or more each. I know it's easy to look at figures and go, oh, there's 50,000 empyreans out there. 50,000 people must own them. No. You underestimate a person's will to farm shit when they want said shit, and you overestimate other person's ability to jump in a group to farm or 2 box another character. I have 2 right now. I WILL have 4 soon, possibly as many as 6 when it's all said and done with. And I'm one person. Who doesn't go through linkshells to get them. And you, whoever you may happen to be, think empyrean weapons are standard? More common than relics by like a factor of 5 does not equate to "standard"
Magian weapons are still the standard, with ex/ra from NM behind it, and maybe MAYBE Empyreans have AH stuff beat out by now. Good grief I get such kicks watching people try to make this point time and again about Empyreans being standard. A couple people spew that non sense off here and there in their shells and on internet forums and everyone starts to believe it. Reminds me of theory crafting or worse, theory TH. Theory Empyreans, enjoy it while you can. You're just a fad, playa.
Regular "John" Doe - Not on the Community Team
If you're too lazy to make at least 1 easy weapon, well, what are you doing?
Or it could be that you're just ignorant, "playa". Empyrean weapons are standard. They are thus one of the standards on which to judge other weapons and weaponskills; a casual jog through Port Jeuno or Ru'lude Gardens will turn up more empyreans per capita than your ridiculous estimations.
If they can't find a single other person to make their weapon with, then they have bigger problems than weaponskills to contend with.
Last edited by Prothscar; 12-11-2011 at 06:12 AM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |