Requiescat's description would lead you to believe it has an attack bonus, but it is actually a ~20% penalty at 100TP. What do you mean by "double attack effects?"
Requiescat's description would lead you to believe it has an attack bonus, but it is actually a ~20% penalty at 100TP. What do you mean by "double attack effects?"
i assume it can double atk while still being categorized as "elemental dmg" is what they are saying
the atk penalty, is it possible to be explained due to its unique trait of being elemental? not even sure how to verify something like this but it sorta reminds me of formless strikes (in that it sucks even on some mobs that are phy res)
well its elemental dmg going by SE terms that is why i use quotation marks, i don't think they have a name for "twilight scythe dmg" ;p
and that is exactly what i am saying, that extra property prolly taking away atk and the ws is giving more atk with tp...sorta ass-backwards reasoning to make it like that but it is the only thing i can think of. its the only reasoning i can come up with short of being bugged which they have yet to admit to so *shrug* till then its "working as intended" and im just trying to rationalize it. hope that makes more sense, not really arguing the results or anything really lol
I feel like this thread is in desperate need of one of spankwustler's explanations as to the thought process of the devs.
Sorry about that - edited the original post for clarity: "Considering that players can use attack boosts and double attack effects to enhance damage (edited at 12:28pm PST), we decided that an adjustment was unnecessary."
Matt "Bayohne" Hilton - Community Team
Except it's a percentage reduction not a static reduction. So any attack boosts are themselves reduced. If you want to make it weaker then reduce it's WSC or knock a hit off it or something similar, don't put a permanent percentage reduction to attack. Even if the WS deals neutral damage it would still be weaker then Vorpal / CDC in virtually every scenario. We don't go around meleeing slimes.
and there now it makes more sense!
Yeah makes more sense now, thanks. Essentially it's a weaponskill only to be used against elementals and things with resistance against physical damage such as those. :\
could still be worth putting merits into it for those rare rare occassions ...if nothing else anyways for those w/o empy WS
Sad to see club being nerfed tho
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