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  1. #1
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Requiescat's description would lead you to believe it has an attack bonus, but it is actually a ~20% penalty at 100TP. What do you mean by "double attack effects?"
    (6)

  2. #2
    Player brayen's Avatar
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    Mar 2011
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    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    i assume it can double atk while still being categorized as "elemental dmg" is what they are saying

    the atk penalty, is it possible to be explained due to its unique trait of being elemental? not even sure how to verify something like this but it sorta reminds me of formless strikes (in that it sucks even on some mobs that are phy res)
    (1)

  3. #3
    Player Prothscar's Avatar
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    Apr 2011
    Location
    San d'Oria
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    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by brayen View Post
    i assume it can double atk while still being categorized as "elemental dmg" is what they are saying

    the atk penalty, is it possible to be explained due to its unique trait of being elemental? not even sure how to verify something like this but it sorta reminds me of formless strikes (in that it sucks even on some mobs that are phy res)
    That makes relatively no sense as it doesn't really count as elemental damage. Requiescat is calculated exactly the same way as any normal physical weapon skill, it just has an additional property similar to Twilight Scythe.
    (1)

  4. #4
    Player brayen's Avatar
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    Mar 2011
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    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Prothscar View Post
    That makes relatively no sense as it doesn't really count as elemental damage. Requiescat is calculated exactly the same way as any normal physical weapon skill, it just has an additional property similar to Twilight Scythe.
    well its elemental dmg going by SE terms that is why i use quotation marks, i don't think they have a name for "twilight scythe dmg" ;p
    and that is exactly what i am saying, that extra property prolly taking away atk and the ws is giving more atk with tp...sorta ass-backwards reasoning to make it like that but it is the only thing i can think of. its the only reasoning i can come up with short of being bugged which they have yet to admit to so *shrug* till then its "working as intended" and im just trying to rationalize it. hope that makes more sense, not really arguing the results or anything really lol
    (0)

  5. #5
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    I feel like this thread is in desperate need of one of spankwustler's explanations as to the thought process of the devs.
    (6)

  6. #6
    Community Rep Bayohne's Avatar
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    Mar 2011
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    Sorry about that - edited the original post for clarity: "Considering that players can use attack boosts and double attack effects to enhance damage (edited at 12:28pm PST), we decided that an adjustment was unnecessary."
    (2)
    Matt "Bayohne" Hilton - Community Team

  7. #7
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by Bayohne View Post
    Sorry about that - edited the original post for clarity: "Considering that players can use attack boosts and double attack effects to enhance damage (edited at 12:28pm PST), we decided that an adjustment was unnecessary."
    Except it's a percentage reduction not a static reduction. So any attack boosts are themselves reduced. If you want to make it weaker then reduce it's WSC or knock a hit off it or something similar, don't put a permanent percentage reduction to attack. Even if the WS deals neutral damage it would still be weaker then Vorpal / CDC in virtually every scenario. We don't go around meleeing slimes.
    (6)

  8. #8
    Player brayen's Avatar
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    Mar 2011
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    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    and there now it makes more sense!
    (0)

  9. #9
    Player Prothscar's Avatar
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    Apr 2011
    Location
    San d'Oria
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    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Yeah makes more sense now, thanks. Essentially it's a weaponskill only to be used against elementals and things with resistance against physical damage such as those. :\
    (2)

  10. #10
    Player brayen's Avatar
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    Mar 2011
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    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    could still be worth putting merits into it for those rare rare occassions ...if nothing else anyways for those w/o empy WS

    Sad to see club being nerfed tho
    (2)

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