That is what i mean. The fact remains you can only be on one weapon at a time so this just seems like forcing the players to limit themselves on how many jobs they will max out or gimp their weaponskill choice by not being able to max out the upgrade. Previously this sort of stuff was less of a problem as general merits were all very minimal but now we are potentially looking at 4 additional merits that will straight out boost your potential straight out. And the high cost makes it impractical to be changing your choice before departing from a home nation <something a few friends do with combat merits>. Knowing the general population i am sure i am not the only one who has more jobs then 3. going further then 3 will mean weaker performance.
edit:
"On the contrary, i understand it can be frustrating, but i like the merit system, and the way it applies to new ws, you have to make choices, you can't be the "best" in every job. "
why should we be limited? since day one this game applied the whole play "any job you wish to play just you have to level it"... unlike most games out there where you need to lvl a whole new character just to play the class. like i said before, can only use 1 weapon at a time so why make the barrier for entry to maximizing the job? by the quoted logic you should only be allowed to do 1 relic or 1 empy or WoE or mythic weapon.


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