Long as they don't do anymore proc systems I'll be ok with w/e changes happen. So tired of the proc system for every... single.. event... >.>
I'm hoping they don't ruin the game any further making Limbus Salvage Einherjar with proc systems.
Long as they don't do anymore proc systems I'll be ok with w/e changes happen. So tired of the proc system for every... single.. event... >.>
I'm hoping they don't ruin the game any further making Limbus Salvage Einherjar with proc systems.
No worry, I'm betting Tanaka will. Because they wanted to get back to the glory days of HNMLS where all events are 12-18+ ppl with only a few selected ppl ever getting anything decent with long time sync.
Granted, I must say having loot being completely randomly dropped into ppl's pool is such a great idea. I did VW Qilin last night, 1 person got another boots...which is great except that it's his 5th boots that he has to let dropped to the ground. Everyone else? ton of Logs and Ores. Thank you for that wonderful loot, SE. Another 18x2hr (4 run including travel/gather) time wasted.
Score: SE +1, Playerbase -1.
I'm fine with synergy as long as it's a recipe for new armor and not a random bullshit augment system. Homam body + random assortment of chips = something new. AND NO HQ VERSION OF THE SYNTH!!
↓ Trolling sapling ↓
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All they should do is reduce the soap time and be done with old content. How about some new story lines with new areas and new events. They really did mess up big leaving 75 cap for so long.
Bear in mind that limbus is not instanced, when it was popular it was quite common to not only be unable to do the zone you wanted but any zone at all, due them being already taken. Now that it's very low manable it would be even worse if it became popular again with low cooldowns.First things first, take off the 72 hour cooldown.
I can see them possibly going the way Dyna is now with it (making it an open zone), cause it's easier than the alternatives.
Not sure how open zone would work, since there's different conditions for how to be able to go up to the next level, and if you end up having to wait for certain mobs to repop, you'd potentially waste a lot of time if there's a soloer fighting it, or if they're just killing slow for whatever reason. That's assuming they don't change the criteria for 'winning'. Although I guess they might just revamp everything completely and have the first mob always open Vortex.
Another thing I was thinking about is that a lot of the pulls are designed so that you have to time it correctly to not link the mobs (of course that doesn't matter if you have more than 1-3 people, but I'm picky!). I know it's dumb, but that's one of the things I enjoy about Limbus, having to think about your pulls rather than just diving in, head first. I think an open zone would ruin some of this, and just make it another 'pull all nearby mobs and AoE them for max effect' event. If I want that, I go to Abyssea.
I didn't like the idea initially of open zone Dynamis, but it works out pretty well if you just check the zones before picking one and being flexible on which mobs you kill, because every BST in the game and their mothers (guess that makes it a duo, or a trio if you count Dipper Yuly) are out there soloing since they like to fight 5+ at a time, not leaving many for other people unless you like to jack their mobs (I don't, I won't even camp the same mob as someone else unless they specifically say it's fine with them) Anyway, apologies for the slight derail, I'm just tired of BSTs.
I don't know if they could make it instanced easily, but I think it should have been instanced from the start, given the sometimes annoying waits for RDM/NIN's at 75 who liked to take their sweet time. It seems to always be the (inefficient) soloers holding people up!
Also, I do hope they add new items to purchase from Sagheera or just find new uses for them. ABC prices have dropped pretty low on my server. Last time we sold ABC's, we had about 150, it took a few days to sell at 5k and the person buying was someone trying to re-sell for 8k. As far as I know, they're still trying![]()
(* ' - ') Catastrophe ALL the things! ( ' - ' *)
Last edited by Quetzacoatl; 11-23-2011 at 05:00 AM.
My idea for making content relevant to 99 is basically making HQ versions of the events. In other words, for limbus, keep the current system for those who want to lowman coins/wins for omega/ultima. But, upon entering you're given an option "Would you like to enter the lv. 75 area or the lv. 99 area?"
Lv. 99 would be the same zone, with different lv mobs geared to a party or more of lv 99 players that drop items needed to HQ homam and nashira. Say 1 item comes from the apol/temenos regular zones, and the second item drops from the HQ omega/ultima. And you need the coins from the HQ zones to pop the HQ NMs of course. They could also make HQ ABCs and offer lv 99 gear for them from sagheera.
I would like to see this remain instanced but with 3 or so iterations of each zone similar to BCNMs. Whether this is possible currently, I'm not sure. But reducing the 72 hour entrance to a daily entrance and keeping it as a single instanced zone simply wouldn't work if the HQ homam/nashira was worth getting.
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