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  1. #1
    Player odihsa1's Avatar
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    Nov 2011
    Location
    Windurst
    Posts
    6
    Character
    Odihsa
    World
    Odin
    Main Class
    SAM Lv 70
    1 vote against bcnm warps. they have made the game easy enough. go play halo or something.

    also it is "time sink" not sync.
    sync stands for "syncronization", it's a feature in this game
    used to make everyone the same level. Level "sync".. <_<;

    synchronism: the relation that exists when things occur at the same time
    (1)
    Last edited by odihsa1; 11-22-2011 at 08:04 AM. Reason: miserably poor grammar/ noobs
    Feel free to /t me in game at any time. I'm willing to help anyone out and I am also more than willing to be helped out with any in-game quests, missions, and such. I should have a girlfriend joining the game as well soon. Been playing since NA PC release. Ended 07', Began again May 11'. Experienced player, Sam:50 War:50 Dnc:50 Mnk:30 as of now.

  2. #2
    Player Komori's Avatar
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    Mar 2011
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    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    I never understood the "challenge" part to walking through a zone with two spells/two meds up that make you undetectable while you click one button to run in the same direction for ten minutes to get to the desired location. If you want challenge, ask them to make the actual battles harder, pretty much every RPG game I've played ends up giving you pretty much an instantaneous warp to any area after you get to a certain point in the game. Not just to this one or that one, but maybe I don't have a very broad spectrum.

    Just be careful what you wish for when you wish for "challenge" because then you get time sinks like the whole BB thing, with the abysmal drop rates and multiple steps because you made SE believe that's exactly what you want.
    (4)

  3. #3
    Player Soranika's Avatar
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    Aug 2011
    Location
    Windurst
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    452
    Eh, I had a long winded post but it doesn't really matter at this point. No, personally do not support direct warping to BCNMs. It can and most likely will be abused for other purposes and would be made impossible to actually work like Assault warping. (going directly to staging points but unable to leave them, except for a get around at nyzul)

    Just keep this in mind, as easy as it is to get around now, the time it would have taken to travel to BCNMs have mostly been DRASTICALLY reduced by all the other means of transportation that under mind travel by chocobo, airship, and even out post warping.

    Also, lol at real life and I'm a casual player excuse.
    (0)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  4. #4
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by odihsa1 View Post
    1 vote against bcnm warps. they have made the game easy enough. go play halo or something.
    Yes, the great challenge of walking. Not all of us learn that when we're a few months old. Some, apparently, have even trouble with it as grownups (assuming this guy is a grownup, although not much to support that assumption atm).

    Quote Originally Posted by odihsa1 View Post
    sync stands for "syncronization", it's a feature in this game
    If you correct someone on their spelling, do it right. It's synchronization.

    The RL card, as little as I like to use it, is relevant though. Time sinks are the thing that keeps me and many people I know off this game the most. The sole challenge of this game should lie in exploring and fighting, not repetition. Getting through Beaucedine Glacier to Xarcabard and then to Castle Zvahl in the past was an actual challenge, learning how to get around, avoiding/fighting mobs, etc. However, I don't wanna have to do that every time I go there, because after a while it's no challenge anymore. I know to look out for true sight mobs and Amphipteres, I know where they are. After a while it stops being a challenge and starts being annoying. And SE obviously agrees with me, hence the warps to those zones after you've been there once. Same with OP warps, Horst warps, even Chocobos and Airships, hell even warp items like Tidal Talisman or teleport earrings, or even teleports themselves. All of those need something before you can use them first, do a supplies quest, be in the zone before, get the teleport gate crystal, etc. After you do that, you can get there easily. And it should be the same with this. Because there's absolutely no challenge in running for half an hour through Palborough Mines or Yughott Grotto, it's just annoying.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #5
    Player odihsa1's Avatar
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    Nov 2011
    Location
    Windurst
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    6
    Character
    Odihsa
    World
    Odin
    Main Class
    SAM Lv 70
    Quote Originally Posted by Arcon View Post
    Yes, the great challenge of walking. Not all of us learn that when we're a few months old. Some, apparently, have even trouble with it as grownups (assuming this guy is a grownup, although not much to support that assumption atm).



    If you correct someone on their spelling, do it right. It's synchronization.

    The RL card, as little as I like to use it, is relevant though. Time sinks are the thing that keeps me and many people I know off this game the most. The sole challenge of this game should lie in exploring and fighting, not repetition. Getting through Beaucedine Glacier to Xarcabard and then to Castle Zvahl in the past was an actual challenge, learning how to get around, avoiding/fighting mobs, etc. However, I don't wanna have to do that every time I go there, because after a while it's no challenge anymore. I know to look out for true sight mobs and Amphipteres, I know where they are. After a while it stops being a challenge and starts being annoying. And SE obviously agrees with me, hence the warps to those zones after you've been there once. Same with OP warps, Horst warps, even Chocobos and Airships, hell even warp items like Tidal Talisman or teleport earrings, or even teleports themselves. All of those need something before you can use them first, do a supplies quest, be in the zone before, get the teleport gate crystal, etc. After you do that, you can get there easily. And it should be the same with this. Because there's absolutely no challenge in running for half an hour through Palborough Mines or Yughott Grotto, it's just annoying.
    Well I didn't make any direct fag attacks on a person, they have made the game a lot simpler, And as old as it is and as many improvements bound to be made I Wouldn't personally mind or be surprised by a BCNM instant warp feature. But I do believe it is unnecessary.

    Secondly, I didn't correct anyone on spelling. I corrected a few people on here in their use of the ENTIRELY WRONG WORD. not that that it would matter much? But it's good for people to learn. I can't make an offhanded rhetorical comment without a weird snarky criticism from somebody it seems ,

    ?to help people past just knowing how to walk is such a bad thing i guess? since I guess that's where it ends. ........Really?


    yet you make a strong point , on the repetition. That I can agree with.
    but no matter what they'll be a repetitive in this game like it or not, mog sacking, walking or taking a warp to get the same set of items and so forth, and the battles? well those get repetative too no matter what, it isn't just in what you have listed here either. and also no need to indirectly insult intelligence of another real person you don't know by saying they never learned to walk either.

    and if i was you i guess id be a jack ass and make it a snarky personal attack towards you at this point in the post now then wouldn't I?
    (0)
    Last edited by odihsa1; 11-23-2011 at 05:50 PM.
    Feel free to /t me in game at any time. I'm willing to help anyone out and I am also more than willing to be helped out with any in-game quests, missions, and such. I should have a girlfriend joining the game as well soon. Been playing since NA PC release. Ended 07', Began again May 11'. Experienced player, Sam:50 War:50 Dnc:50 Mnk:30 as of now.

  6. #6
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by odihsa1 View Post
    and if i was you i guess id be a jack ass and make it a snarky personal attack towards you at this point in the post now then wouldn't I?
    Yeah, sounds like something I'd do.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  7. #7
    Player Rie's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    137
    Character
    Rienea
    World
    Bahamut
    Main Class
    RDM Lv 99
    Most of them aren't that bad to get to, once you know your way.

    If there was to be a direct teleport, maybe a quest where you have to sacrifice an orb per teleport quest(different orbs required for different BCNM locations) would make people think twice about which ones they really don't want to run to. The only one I would give up an orb for is likely Fei'Yin.
    (0)
    (* ' - ') Catastrophe ALL the things! ( ' - ' *)

  8. #8
    Player Komori's Avatar
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    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    If auto-warps are so bad, I think they should take out abyssea warps and voidwatch because all of them seem to be in places easily reached already by OP or gaining a teleport from a WHM. Since everyone uses that reason for the BCNMs; make me able to sit in Jeuno and port people around all day and make a buttload of money, I like shiny things. I can live without it, but I surely don't do BCNMs, despite wanting to because I don't feel like wasting tabs and then OPing to San d'Oria and then using a charge on my chocobo whistle to then run another thirty minutes through a dinky cave for a poor chance at what I wanted in the first place, maybe if the drop rate was higher but right now; lolno.
    (2)

  9. #9
    Player Rie's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    137
    Character
    Rienea
    World
    Bahamut
    Main Class
    RDM Lv 99
    If you spend 30mins getting to any of them, you're doing it wrong. Outside of Fei'Yin. I still get lost in Beauc. Glacier.
    (0)
    (* ' - ') Catastrophe ALL the things! ( ' - ' *)

  10. #10
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rie View Post
    If you spend 30mins getting to any of them, you're doing it wrong. Outside of Fei'Yin. I still get lost in Beauc. Glacier.
    If you get lost in Beaucedine Glacier you're doing it wrong.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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