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  1. #141
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    Mar 2011
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    Quote Originally Posted by Cljader1 View Post
    I'm glad SE put in 1500 Heavy Metal requirement, there's to many people running around here with 85 emps who think there big shit. Emps was too easy to get I'm glad SE fixed that, and I hope trails are even tougher for a lvl 99 emp version.
    Except there is nothing "challenging" about farming gil like to get an upgrade and the laziness in its implementation licks of arbitrary roadblocks designed to placate people who cried about the ease of Emps while simultaneously undercutting the appeal of Empyreans for 90% of people.

    Congratulations, you managed to farm more gil than it takes to build a relic? Seriously, the magian trials involving killing VNMs X number of times is more challenging than what amounts to a surprise gil investment where they previously was none.

    But who am I kidding, lets add an Alexandrite-type stage to Empyreans and pretend its such an intense challenge designed to test players skills with their weapons.

    A 'clear all Shami BCNMs' requirement would have been more challenging than this heavy metal plate middle finger to the playerbase. The public has spoken: People rather quit FFXI than go back to insanity grinds and perhaps it's time SE gets with the program and discontinue this path back to FFXI circa 2007.

    On my server you're lucky to find pug shouts for Voidwatch outside the weekends because its not worth the time invested by any stretch of the imagination.
    (5)
    Last edited by Sparthos; 11-23-2011 at 01:59 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  2. #142
    Player uptempo's Avatar
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    Jul 2011
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    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    Edit ////

    Actually stuff it sick of aruging about empys and relics, lets see what happens at 99. Mythics can be on top for all care afterall they are the hardest by far to make.
    (1)
    Last edited by uptempo; 11-23-2011 at 02:23 AM.
    Htid!

  3. #143
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    Quote Originally Posted by uptempo View Post
    It's true in a sense what he said since certain people got empys they think they are great it's really laughable terrible players who got a easy to make 85 empy.

    Complete joke to even suggest the vnm stage of empys is hard, empys are a utter joke to get to 85 were they get good.
    So making getting a 99 Emp a task that rivals getting a relic weapon evens the playing field? Sorry guys, the barn doors were opened, the horses bolted and no amount of posturing is going to change the fact that Emps are weapons anyone could get and that with the attached weaponskills, you've got a potent weapon at 85 alone.

    All this Heavy Metal stage did to XI was drive players to quit when they caught wind that the old ways were coming back to town. Even during the height of grind fantasy XI you had good players with relics and completely pants on head players with relics thusly pointing out that difficulty has nothing to do with who winds up with the end results when it boils down to simply accruing X amount of gil to clear the stage.

    Which is why I pointed out a Shami orb requirement would have been superior as it requires clearing capped BCNMs which retain some "old world" difficulty while also encouraging individuals to do something which is currently all but dead. You can't just fist your way through the trials by throwing gil at it and that is you know... the point of creating trials in the first place.

    You guys can keep thinking that this will weed out bad players though. I pointed out the VNM stage was more "difficult" than plates because it at least the NMs attempted to put players against challenging enemies for a reward whereas these plate trials just encourage gilbuying as the NMs attached don't even drop plates at a fair rate.

    20mins for 0-1 plates at best? I can feel the challenge running through my veins. It feels like a bowel movement on part of SE.
    (5)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #144
    Player uptempo's Avatar
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    Jul 2011
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    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    Don't get me wrong i think the heavy plates stage is silly and i'm hopeing next update they increase the drop rate by far. All i'm sick of is certain people who get empys then suddenly hate on relic holders some people have been doing this for close to a year now, i'm just sick of it.
    (2)
    Htid!

  5. #145
    Player Cljader1's Avatar
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    Mar 2011
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    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Sparthos View Post
    So making getting a 99 Emp a task that rivals getting a relic weapon evens the playing field? Sorry guys, the barn doors were opened, the horses bolted and no amount of posturing is going to change the fact that Emps are weapons anyone could get and that with the attached weaponskills, you've got a potent weapon at 85 alone.

    All this Heavy Metal stage did to XI was drive players to quit when they caught wind that the old ways were coming back to town. Even during the height of grind fantasy XI you had good players with relics and completely pants on head players with relics thusly pointing out that difficulty has nothing to do with who winds up with the end results when it boils down to simply accruing X amount of gil to clear the stage.

    Which is why I pointed out a Shami orb requirement would have been superior as it requires clearing capped BCNMs which retain some "old world" difficulty while also encouraging individuals to do something which is currently all but dead. You can't just fist your way through the trials by throwing gil at it and that is you know... the point of creating trials in the first place.

    You guys can keep thinking that this will weed out bad players though. I pointed out the VNM stage was more "difficult" than plates because it at least the NMs attempted to put players against challenging enemies for a reward whereas these plate trials just encourage gilbuying as the NMs attached don't even drop plates at a fair rate.

    20mins for 0-1 plates at best? I can feel the challenge running through my veins. It feels like a bowel movement on part of SE.
    So your just going to take your ball and go home just because SE cut easy mode off? SE did not intend for these many players to have emps, actually your probably lucky easy mode continued until lvl 90. Stop complaining about the heavy plate requirement and prepare yourself for old school end game play and get your application ready and submit it to a voidwatch linkshell.
    (0)

  6. #146
    Player Taint2's Avatar
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    Jun 2011
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    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Cljader1 View Post
    So your just going to take your ball and go home just because SE cut easy mode off? SE did not intend for these many players to have emps, actually your probably lucky easy mode continued until lvl 90. Stop complaining about the heavy plate requirement and prepare yourself for old school end game play and get your application ready and submit it to a voidwatch linkshell.

    VW LSs last as long as people need the drops. I'm working on Plates (more like gil but the goal is plates) and its hard to get excited about fighting Qilin for the 100th time now that I've gotten the gorget, boots and NQ dagger. All I need is the plates but the chances of getting a pouch are 1/9 for a capped run. Its even harder for the other 2 sky VWs because they are more of an effort with a side of wipe. Jueno NMs aren't for plate farming.

    I'm banking on all this changing with the VW update making pouches more common or adding a higher tier of pouches like Salvage.
    (0)
    Masamune
    Arma up next!

  7. #147
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Cljader1 View Post
    So your just going to take your ball and go home just because SE cut easy mode off? SE did not intend for these many players to have emps, actually your probably lucky easy mode continued until lvl 90. Stop complaining about the heavy plate requirement and prepare yourself for old school end game play and get your application ready and submit it to a voidwatch linkshell.
    lol voidwatch isn't even close to oldschool ffxi. It's reminiscent of Abyssea in how easy it is, but you just NEED 18 people. You can lowman pretty much everything, but without procs whats the point?

    Heavy Metal Plates are just a grind. Time Sinks so that SE can get you to play for longer. It might even be worth it if there was a noticable difference between 90-95, though I'm sure there will be a difference between 90 and 99 (just because of base damage). Still, I think the 90 version of many emps will beat their 99 relic counterparts.
    (2)

  8. #148
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Nidhogg was harder than Voidwatch? Or what fight in particular are you referencing in terms of Old v New? Because old FFXI sure as hell wasn't that hard, either. PW and AV were just giant "Screw You"s to the playerbase. Everything else was a matter of repetition, claiming, and grinding out popsets.
    (0)

    I will have my revenge!

  9. #149
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    Mar 2011
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    1,401
    Nobody said you HAD to upgrade your relic/mythic/empyreans. Those weapons are the strongest weapons in the game at the level 85 version. 90-99 versions are icing on the cake and should be hard as hell to improve. 85 emps/mythics are better than any HNM/VNM/Crafted weapon you can get, improving them past that ought to be hard since theyre ALREADY the best.
    (1)

  10. #150
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    Mar 2011
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    Quote Originally Posted by Cljader1 View Post
    So your just going to take your ball and go home just because SE cut easy mode off? SE did not intend for these many players to have emps, actually your probably lucky easy mode continued until lvl 90. Stop complaining about the heavy plate requirement and prepare yourself for old school end game play and get your application ready and submit it to a voidwatch linkshell.
    People aren't going to go backwards after seeing how fun systems like Abyssea could be. Though I was a vocal opponent of cheapbrews/Apoc, SE is effectively decapitating this game if they believe that people are going to go from Abyssea back to Kings style infinite grinds for minimal upgrades.

    Subs have already taken a hit and Voidwatch enthusiasm has already started to fade yet this is supposed to be the premier (read: only) content worth doing right now? That speaks volumes in itself.

    The new Dynamis? Arch NMs have crap for loot, Arch MBs require huge currency sacrifices for subpar/trash/novelty loot. Walk of Echoes? I heard you like Logs and Ores so I put them in treasure chests for you to enjoy forever.

    I've had my fair share of challenges within XI but this simply is a road to destroying the game again. You may think stupid plate requirements is fun but people are quitting because 30min voidwatches for 0-1 plate is a huge waste of freakin' time.

    When Jeuno is silent on Saturday/Sundays, you know something is wrong and it isn't Skyrim/MW3 causing it.
    (6)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

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