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  1. #121
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Actually I went back and looked again and it does say aftercircle separately on emps and mythics. So you may be right. I had only looked closely at the relic and ochain descriptions which only say after circle because they never said aftermath in the first place. I apologize.
    (1)
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  2. #122
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    ODD for the entire party would be a little... OP
    (0)

  3. #123
    Player Atomic_Skull's Avatar
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    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by hiko View Post
    disagree here. if aftercycle is aoe aftermath only ONE DD in pt need empy, other play with their relic, get hidden proc+ODD from aftercycle and just outDD the empy if they have a strong base WS (need to not use relic ws to not overwrite the odd )
    Unless aftercircle can't overwrite itself 2 or 3 Empyreans would be better than just one because it would ensure full time ODD.

    Quote Originally Posted by Leonlionheart View Post
    ODD for the entire party would be a little... OP
    This may be why the upgrade is so ridiculously hard.
    (0)

  4. #124
    Player hiko's Avatar
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    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Insaniac View Post
    I see your point and I thought about that but it doesn't change the fact that the emp is the reason you can make that happen. That's why I said "in usefulness". An emps after circle would be so much more valuable and usefull than a relics and given the choice people would always rather have a 99 emp than a 99 relic in their party. Also as far as aftermaths overwriting, all 3 weapon types aftermath have a different buff ID so in theory they would stack so that's an upside. No doubt if they stack a Relic/Emp/Mythic DD party would be balls to the walls insane but the take it or leave it element of that party is the relic because unless they change the aftermaths drastically they are negligible compared to OA3 and ODD.
    afaik sam have never been able to have 2aftermath active at the same time (and i say sam because it's the only job that can use 2aftermath ws without swap)
    (0)

  5. #125
    Player Insaniac's Avatar
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    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Yeah but I think it would even be beyond SE to tell people not to use their relic WSs because someone else has a better aftermath. The fact that they have different buff IDs means they can easily stack and I would hope they would.
    (0)
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  6. #126
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Insaniac View Post
    Actually I went back and looked again and it does say aftercircle separately on emps and mythics. So you may be right. I had only looked closely at the relic and ochain descriptions which only say after circle because they never said aftermath in the first place. I apologize.
    problem solved, aftercycle is a new effect, not the ODD
    (0)

  7. #127
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Insaniac View Post
    Actually I went back and looked again and it does say aftercircle separately on emps and mythics. So you may be right. I had only looked closely at the relic and ochain descriptions which only say after circle because they never said aftermath in the first place. I apologize.
    Hmm this is interesting..
    (0)

  8. #128
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Atomic_Skull View Post
    This may be why the upgrade is so ridiculously hard.
    Do you realize what would happen if a Emp gave a Relic ODD? Can you even comprehend what would happen if a Mythic gave an Emp it's full aftermath?

    You would be able to land 5? hits on Ukko's Fury, doubling it's damage. (Could easily hit 6~10k outside Abyssea. That's 10~15% of AV's HP. With Miser's Roll and Marches you could literally kill AV with 4~5 people in less than a minute.)
    (1)

  9. #129
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Cljader1 View Post
    I play on ps2, I have no test server access
    Well i dont want be rude with you.

    If you dont parse with regularity your events for check your perfomance, you cant know if you are doing well and how well your LS mates is doing.

    Probably your Ukovansara war friend is doing x3 more damage than your apoc drk and you ignore it. Probably you are doing x2 damage with your calabolg and you dont know it.

    A tip. Play on pc if you can parse your events and after outparsing yourselft with Apoc/ragnarok/Calabolg, claim which one is better.

    Or do some maths for compare all the power this weapons with diferent sets of gear and haste %. Doing maths you can compare all scenarios you want.

    The Occ deals double damage and WS damage on "a lot" of empyreal weapons is just too powerfull and overpowered for a simple high base damage weapon or a silly hidden effects without real prouds and serious tests can beat it.
    (1)
    Last edited by CrAZYVIC; 11-22-2011 at 08:17 PM.

  10. #130
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I think mythic multi-attack can only proc once on a WS so it would be 5 hits max assuming you DAed on the 2nd swing which is only 1 more swing than is currently possible outside right? I think the true broke-ness of it would be the massive massive DPS increase. Any weapon in a party with a 40/40/20 spread on 1/2/3 attacks and ODD that could proc on all those hits is going to be D-stroying regardless of how much it's WS is doing. I would be interested to see something like a Set bonus + Relic Damage + ODD proc. If the stars aligned a Mandau THF could do an 18x damage attack lol. I'm kinda pumped to find out what after circle actually is now.
    (0)
    Last edited by Insaniac; 11-23-2011 at 12:20 PM.
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