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  1. #101
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Leonlionheart View Post
    Kclub+Jishnu's spam or ->

    there i fixed your pulling away from the party problem

    Still a waste of a party slot that could go to a WAR or MNK or whatever. RNG is only good on high level mobs, their actual damage is pretty gimpy compared to melees. Not to mention that ranged damage is gimped at melee range.

    You would never, ever bring a RNG to the events you mentioned unless if he had no other job.
    (0)
    Last edited by Atomic_Skull; 11-22-2011 at 11:39 AM.

  2. #102
    Player Dragonlord's Avatar
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    Mar 2011
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    San d'Oria/Leviathan
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    206
    Quote Originally Posted by Insaniac View Post
    You can see the stats on the 99 relics and unless they have some outlandish hidden effect almost all of them are still 2nd or 3rd place.
    Well they do have a hidden effect. Occasionally deals 2 to 3 times dmg. The amount and proc rate depends on which weapon. We also can't tell how the proc rate increases until relic owners upgrade to the final stage, and they've gotten sizable boosts the past 2 updates.
    (1)

  3. #103
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Dragonlord View Post
    Well they do have a hidden effect. Occasionally deals 2 to 3 times dmg. The amount and proc rate depends on which weapon. We also can't tell how the proc rate increases until relic owners upgrade to the final stage, and they've gotten sizable boosts the past 2 updates.
    The relic WS damage boost might also be increased.
    (0)

  4. #104
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Dragonlord View Post
    Well they do have a hidden effect. Occasionally deals 2 to 3 times dmg. The amount and proc rate depends on which weapon. We also can't tell how the proc rate increases until relic owners upgrade to the final stage, and they've gotten sizable boosts the past 2 updates.

    I know. I'm saying they would have to add a NEW hidden effect. Most of them would have to be rebuilt from the ground up. Mage relics would need mage stats. Most relics would need entirely new WSs and aftermaths. It does not appear that they have done any of those things.
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  5. #105
    Player Dragonlord's Avatar
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    Mar 2011
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    San d'Oria/Leviathan
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    My point is relics don't need their WS to activate the ODD or OTD. For example if gungnir brings Occ. 2.5x up near 30%, in addition to its 35 acc and higher base dmg, it shatters rhongomiant. Granted rhong is probably the worst melee emp in general, lol.
    (1)

  6. #106
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    The relic WS damage boost might also be increased.
    Chances are it won't be. So far they have been upgrading them in stages. The last 2 boosts focused on one global aspect of the weapons. I don't think they would go back and revisit them. They probably changed them to what they believed to be good enough the first time around so that they wouldn't have to spend the man hours changing the same thing again a few months later. I said 2 months ago that they would do something to the aftermaths this update because that was all that's left and that's what it looks like they did. If there is some hidden boost that we aren't seeing it would have to be so insane to merit an HMP level grind that it's something SE would never do in my opinion. SE has never had a concept of effort vs. reward. They believe a large part of the reward is the accomplishment in itself and it has resulted in all types of monumental failures in game design. The mythic system for instance which requires double the work and gil for a usually inferior weapon. Basically my point is... I have played this game long enough to know that just because SE slaps some terrible grind onto relics doesn't mean we will get anything substantial. See 2500 dragon killshots for 3 base damage and 5 attack. I would rather play it safe with an easy trial and just hope they feel like giving us something cool. See 5 attest mob kills for a 25% boost in WS damage.
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  7. #107
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Insaniac View Post
    Chances are it won't be. So far they have been upgrading them in stages. The last 2 boosts focused on one global aspect of the weapons. I don't think they would go back and revisit them.
    http://forum.square-enix.com/ffxi/th...l=1#post145664

    Concerning relics and mythics, we said that their defining characteristics would be strongly modified and that perhaps additional properties may be added. However, these will be adjustments which will take place when the level cap is 99.
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  8. #108
    Player Insaniac's Avatar
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    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I read that too but I don't see any evidence of it. I'm sure when/if those changes come we will have to do even more trials.
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  9. #109
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Insaniac View Post
    You can see the stats on the 99 relics and unless they have some outlandish hidden effect almost all of them are still 2nd or 3rd place. SE is never gonna put relics back in 1st place so I would rather just have moderate to easy trials. I wouldn't doubt that all we are getting at 99 is AoE aftermaths which for most relics is junk. Even the better aftermaths will be a joke compared to AoE ODD or OA3. This trial will be a bitch and will likely have us even further behind than we were at 95 so gimme the cake walk trials.
    I don't think it's true that the aftermath will be AoE

    IIRC the translation on the 85 emps was "After Circle" also, but Aftermath on the true English version.
    (0)

  10. #110
    Player Insaniac's Avatar
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    Mar 2011
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    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Here's the JP description and google translate of the 3 85 daggers.

    D46 隔176 攻+30 マーシーストローク
    追加効果:毒

    D43 隔200
    不意打ち&だまし討ち性能アップIII
    マンダリクスタッブ
    アフターマス:命中+/攻+/時々2回攻撃

    D45 隔176 DEX+10 ルドラストーム
    アフターマス:時々2倍撃

    Mercy Stroke Attack +30 DMG 176 D46
    Additional Effect: Poison

    DMG 200 D43
    Up III deceptive attack and surprise performance
    Manda stub Jobs
    Aftermath: Occasionally attacks twice + / + Attack / Accuracy

    Rudra 176 DEX +10 DMG Storm D45
    Aftermath: sometimes attack twice

    As you can see, the Mandau doesn't even mention aftermath and the other 2 translate directly to aftermath.
    (0)
    Last edited by Insaniac; 11-22-2011 at 12:50 PM.
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