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  1. #1
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Agreed, jug pets should be easily obtainable - or at least the crafting materials should be all obtainable from npc - this will encourage crafting yet keep price in check. Making jug pets similar to avatar and automaton would be a great idea to save on cost. Frankly there are many things they can do to improve BST, but SE seems to have an allergic reaction whenever you bring the subject of pet based jobs - they get seizure, and claim lost memory, unable to respond and just leave us exactly where we are. In another news, they are adding 1500 heavy metal plates for magian trials because... that is just so easy and "extend" years of game life.
    (1)

  2. #2
    Player Koroma's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    59
    Character
    Koroma
    World
    Bismarck
    Main Class
    BLU Lv 99
    alot of good points but all i really been complaining about the last 14? months is charm, make charm work in abyessa and future events. It seems like a super common sence thing to ask but then again im asking ppl who dont have the man power to let bst pets zone.
    (0)
    SERAPHBismarck

    Pround member of Reminding se there is a bst forum.
    BRING BACK CHARM!

  3. #3
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    One of my biggest gripes of bst aside from jug only has been the master can only seem to say engaged to the monster that the monster or the master has last hit. In situations like dynamis this could have bad results, think staggering multiple, where someone else could steal a monster. Could there be a way for the pet and master to have claim on different monsters?
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  4. #4
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    161
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rukkirii View Post
    Making it easier to change pets means a reduction in the call beast ability's duration, so this would be a difficult problem.
    I think it would make sense if Call Beast functioned similar to Activate and Call Wyvern.

    If you release a jug pet at 100% HP, it should reset the Call Beast timer.

    Not really a fix or anything, but it should at least make it a little easier to switch between jug pets, without spamming jugs.
    (0)

  5. #5
    Player Phogg's Avatar
    Join Date
    Dec 2011
    Posts
    171
    Quote Originally Posted by Annalise View Post
    I think it would make sense if Call Beast functioned similar to Activate and Call Wyvern.

    If you release a jug pet at 100% HP, it should reset the Call Beast timer.

    Not really a fix or anything, but it should at least make it a little easier to switch between jug pets, without spamming jugs.
    I submit you should also get your jug back. A friend came up with a new ability that would restore your jug pet and your call beast timer, its called "Stuff Pet".
    (0)

  6. #6
    Player Chamaan's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    Could always give bst a DEA type JA with a 1m cooldown that only works with minijugs and summons those stupid frogs they're trying to foist off as mascot pets. Make the minijugs cheap and stack to 99. You wouldn't have a heavy DD but at least you'd have a pet to snarl your hate onto and help you do some melee. Then they could add more minipets and minijugs. Like Tiny Dhamels, Itty Bitty Apkallu, Adorable Adamantoises, and Wee Behemoths.
    (0)

  7. #7
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Like some people in this thread, and others have mentioned Beast needs a JA that allows you to "put away" a pet if it is at 100%. That would come in handy in many events, and would hardly be game breaking.
    (1)

    ~Party Rock Anthem~

  8. #8
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I would prefer a ja that allows you to call a new pet with same HP as the old one
    (1)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  9. #9
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Easiest solution is for SE to just shorten the damn recast timer on call beast to 1-2min. Seriously, if they still thinks that's game breaking ("BALANCE ISSUES"), then SE clearly doesn't even play BST in any of their 'recent events'.
    (1)

  10. #10
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dreamin View Post
    Easiest solution is for SE to just shorten the damn recast timer on call beast to 1-2min. Seriously, if they still thinks that's game breaking ("BALANCE ISSUES"), then SE clearly doesn't even play BST in any of their 'recent events'.
    While that would help in voidwatch it would make bst practically invincible on older content including abyssea. Personally the bandwagoning of Bst in dynamis is more than enough. We don't need that in more places.
    (1)

    ~Party Rock Anthem~

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