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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by ManaKing View Post
    No that is what I'm saying. Why fix old problems that aren't even relevant anymore? You have to buff the tank and maybe 2 other DDs that are on hard mobs. Our real problems is that our Enfeebling leaves RDMs impotent and not the mobs that they harmlessly bounce off. Replace our set bonus with something that would actually help out RDMs and please put this kind of a buff onto something that deserves it, like a update that just increases the duration of refresh, haste, and Phallanx 2 while under the affect of composure. Not a hard fix.
    NO!!!!!!!!!

    We should not need a "Set Bonus" to make our enfeebling useful, it just should be.... Naturally!

    Set Bonus's enhance something by breaking the norm, every set bonus does it. Enfeebling needs to be fixed regardless of equipment, it needs the whole skill to be modified. All our enfeebles should work on everything, short of Silence none are going to "stop a mob dead." Gravity II can be fixed by simply allowing the Evasion Down to hit even if Movement Speed doesn't. Saboteur needs to not be removed if the enemy resists, and needs to over-power other peoples enfeebles.

    Asking for a set bonus to be removed to fix our native spell line is absurd, if they fix enfeebling we'll have the age old issue of buffing again and you'd have gimped us back to lvl 75 era again.
    (2)

  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    NO!!!!!!!!!

    We should not need a "Set Bonus" to make our enfeebling useful, it just should be.... Naturally!

    Set Bonus's enhance something by breaking the norm, every set bonus does it. Enfeebling needs to be fixed regardless of equipment, it needs the whole skill to be modified. All our enfeebles should work on everything, short of Silence none are going to "stop a mob dead." Gravity II can be fixed by simply allowing the Evasion Down to hit even if Movement Speed doesn't. Saboteur needs to not be removed if the enemy resists, and needs to over-power other peoples enfeebles.

    Asking for a set bonus to be removed to fix our native spell line is absurd, if they fix enfeebling we'll have the age old issue of buffing again and you'd have gimped us back to lvl 75 era again.
    The set bonus I want is a 10% proc with the full set on to give the Bonus of Saboteur on Enfeeble casts.

    I'm not 100% what you are saying, because it sounds like you want enfeebling fixed, but then you don't. If you think that this set bonus does anything but perpetuate the era of buffing then, you are just wrong. OUR MAIN JOB ISN'T BUFFING. OUR SET BONUS SHOULD BE RELEVANT TO OUR MAIN FUNCTION. OUR MAIN FUNCTION IS ENFEEBLING.
    (0)
    I'm a RequieSCAT-MAN!

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by ManaKing View Post
    The set bonus I want is a 10% proc with the full set on to give the Bonus of Saboteur on Enfeeble casts.

    I'm not 100% what you are saying, because it sounds like you want enfeebling fixed, but then you don't. If you think that this set bonus does anything but perpetuate the era of buffing then, you are just wrong. OUR MAIN JOB ISN'T BUFFING. OUR SET BONUS SHOULD BE RELEVANT TO OUR MAIN FUNCTION. OUR MAIN FUNCTION IS ENFEEBLING.
    I'd prefer more gear flexibility for enfeebling than "AF3 +2 ONRY".
    (0)

  4. #4
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by cidbahamut View Post
    I'd prefer more gear flexibility for enfeebling than "AF3 +2 ONRY".
    Really because if landing Enfeebles actually came down to Magic Accuracy, you would be hard pressed to find a better set. I mean why would you need the flexibility for enfeebles when they are offering you one of the best sets you can get? It's not like Enfeebling Magic skill affects anything at this point besides landing spells, which you can't do against immunity, and not being interrupted while casting. It does nothing for potency. That is all based on Stats....which this set gives a ton of. It gives more MND than the BLM+2 gives INT and it gives more INT than the WHM+2 gives MND.

    Please look at BLM and WHM set bonuses and realize how they got something extra to add to their job. Then notice that we got nothing that ADDS to our job. It only calls us too lazy to reapply buffs properly. We have no guarantee that we will get another set bonus and the one we have is pathetic and insulting.

    Since landing enfeebles comes down to nothing right now then I guess your response is realistic and cynical. When your opinion of 'just leave it how it is and I won't suggest anything' gets us nothing, then I hope you like the realism of nothing changing on RDM. It honestly could happen, RDM hasn't gotten stronger post 75, it has gotten weaker.

    You are on official forums, posting nothing constructive. You aren't asking how SE can improve your job. You aren't explaining how things currently are for your job and why it is in a bad spot right now. You are just trying to shoot down other people with single sentences to show everyone how much you don't care about this job. If I'm wrong, then act like it. These forums are a luxury we haven't ever had. I would hope that wasn't lost on anyone that actually plays and wants to play RDM in the future.
    (1)
    Last edited by ManaKing; 11-24-2011 at 07:08 AM.
    I'm a RequieSCAT-MAN!

  5. #5
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by ManaKing View Post
    The set bonus I want is a 10% proc with the full set on to give the Bonus of Saboteur on Enfeeble casts.

    I'm not 100% what you are saying, because it sounds like you want enfeebling fixed, but then you don't. If you think that this set bonus does anything but perpetuate the era of buffing then, you are just wrong. OUR MAIN JOB ISN'T BUFFING. OUR SET BONUS SHOULD BE RELEVANT TO OUR MAIN FUNCTION. OUR MAIN FUNCTION IS ENFEEBLING.
    No, I'm seeing the bigger picture, I want them to fix Enfeebling but NOT locked to a suit.

    The fact is when/if they do fix enfeebling, like it or not we'll go back to needing to enhance the party at the bare minimum. By removing this set bonus you will then put us back at the horrible lvl 75 enhancing format. At least this cuts the load down due to the near double duration. Our suit is already quite a decent buff on enfeebling, it just simply doesn't land on anything worth it.
    (2)
    Last edited by Daniel_Hatcher; 11-24-2011 at 09:07 AM.