Considering that this baby does 70-80 AoE on most things, even if it's 10minutes is ridiculously overpowered and no other job has the kind of damage output even among relic/mythics/empyreans. I'm going to presume this spell will be a monumental challenge to receive since SE said something like: 'Arise would be extremely difficult to obtain and not all WHMs will be able to get it due to this" and Meteor is already stronger in comparison than just a Raise with shorter weakness. While I'm not complaining, it would be nice if other jobs gained the use of some kind of ridiculously overpowered spell or ability every 10 minutes. Can't even say "Well most DDs do more than 80k in 10minutes!" yeah but BLMs do so as well considering how powerful their nukes are and almost all endgame content actually REQUIRE a BLM in party unconditionally whereas most melee damage dealers are interchangable and expendable. Every endgame NM fight alliance has a BLM or two but it may or may not have WAR/MNK/THF/DRG/DRK/SAM/PUP/RNG/BLU/DNC/BST