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Thread: Gravity II

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  1. #35
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    I'm pretty sure we are all just pissed off that instead of NMs reduce the potency of enfeebles, they just threw the problem out the window and started making things immune because they didn't want to deal with the problems surrounding Bind, Gravity, and Sleep.

    They already have enfeebles somewhat coded for NMs with Saboteur. The JA realizes the difference between something that is fodder and something that is a NM. So why not have the same distinction for reducing potency on enfeebles instead of making them immune?

    If the difference between Slow and Slow 2 on a NM was a legitimate difference in potency, people might actually want a RDM around for enfeebles. My solution would be get rid of the floor value for normal Enfeebles. That way you can take off the immunity towards enfeebles, but still make it possible for an NM to completely reduce the potency of the enfeeble to nothing. The advantage for having something like Slow 2 is that it would have a floor value.

    Slow 1's floor value is (150 + dMND*2)/1024. No matter how bad you are at enfeebling, if you land slow, you get 150/1024, or ~15% slow. Potency is based off the comparison of Caster MND to Target MND, or dMND. If an NM has higher MND than the caster, then if there is no floor value, your Slow 1 hits for a 0% slow.

    Slow 2's floor value is ([230] + [y * 10] + [floor(dMND * 1.6)])/1024, where y = number of merits in Slow II. At 1 Merit, your at a ~24% slow, at 5 merits you are at ~28% Slow. If you reduce Slow 2's floor by the same amount that you reduced Slow 1, then you get 90/1024 or ~9% for 1 merit and 130/1024 or ~13% for 5 merits. Everyone can still land enfeebles, but if you don't have a superior slow, you may not get any actual effect. (No idea which side they would put NIN)

    Another thing to notice is the difference in the dMND multiplier for Slow vs Slow 2. So the difference in MND is more substantial for Slow 1 than it is for Slow 2. The reason for that is the higher floor value on Slow 2 more than makes up for the loss in scaling. So if you are not a RDM and you want to enfeeble, you still can. You just have to have the accuracy to land your enfeebles and you have to have more MND, or INT on other enfeebles, than what you are enfeebling.

    Mobs can still have extremely high magic resists so that it is difficult for even a RDM to be able land the enfeebles. In that case you make the decision about which resist-able enfeeble is most important. You go as RDM/BLM and use Elemental Seal + Saboteur on that mob and hope you can land anything else for the rest of the fight. And every other caster can do this too, but they still have to have the potency on their enfeebles to make it worth doing.

    We don't need to have immunity on NMs, we just need to have qualitative differences in potency that can simulate immunity for most jobs. If your priority is enfeebling, you would want a RDM because they can guarantee that there will be some level of potency to what they stick on a mob.
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    Last edited by ManaKing; 11-28-2011 at 04:50 AM.
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