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  1. #51
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Tanaka never left. He was around during Abyssea, too
    Nah. Not going throught that argument again with someone like you though, believe what you wish.
    (2)

  2. #52
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Runespider View Post
    Nah. Not going throught that argument again with someone like you though, believe what you wish.
    Sounds like a plan. I do like the concept, though. It's like this dark and brooding evil mastermind is responsible for everything bad about FFXI, yet was mysteriously absent during the production of anything good. God, I wish I was that cool.
    (1)

  3. #53
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Treasure hunter +2 on ass. armlets +2. That's the only thing I saw semi useful so far (enhance couterstance II on melee gaiters +2 too).
    (1)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  4. #54
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I prefer a Chaotic Evil to a Lawful Evil. I imagine there's one member of the development team who lives, naked as the day he was born unless someone is taking pictures, within a giant desk fort in a corner of the office. Occasionally he pops out, howls in a bestial manner, eats whatever the other guys left at their desks, and adds weird and useless things to the game.

    He's still on the team because he's the only one who knows how to fix bugs with some of the weird code from almost a decade ago. After he's done howling and eating and programming the magic accuracy penalty for Mortal Ray, creating the first incarnation of Bully, or doing something with Chocobo Racing; he takes the +10 MND off a Green Ribbon, fixes cures to stop doing infinite damage to the undead, and earns his keep.

    Someone else promptly takes credit and leaves some red bean buns in front of the hulking desk fort as payment for services rendered.

    Anyway...Relic Armor +1...The many, many macro pieces are macro-ier. A few pieces that were borderline usable for certain spells or weaponskills look pretty good for those things now. That's all I ever hoped for, honestly, and that has been delivered.
    (6)

  5. #55
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    I do still find it amusing that from the almost exact moment he made his first public statement about FFXI for years (all his previous public statements were about FFXIV) the updates turned craptastic and stayed that way...and will continue to stay that way for future updates it seems.

    For a while it was like we were customers and they were trying to make us like the game by fixing the issues we all had, then it was back to the play it or gtfo. They were so attentive for a while that the difference now is astounding lol

    EMP Nms overcamped you say? we will fix that. *adds 2 more ???* Still too much? *adds more KI to boxes*, +2 items too hard to get? *adds +2 items to vastly more NMs*, relics not powerful enough? *vastly increases the power of relic upgrades with far less work to boot* HNM need to be fixed? *makes 3 kings force pop", Worried we are nerfing jobs? "we want to bring all jobs up not nerf, don't fear!"

    Fast forward.

    VNM drop system is horrible and everyone hates it you say? "Too bad suckers, working at intended."
    (4)

  6. #56
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If you call that fixing HNMs, I don't know what to say.

    That not nerfing jobs line is bullshit too.
    (0)

  7. #57
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    That not nerfing jobs line is bullshit too.
    It was pretty much what a rep said when there were fears of them nerfing crit hits in realtion to thief and some other jobs, that since changed with the war nerfs ofc.
    (0)

  8. #58
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Hahahaha, SE never fails to meet my rock bottom expectations. Good job!

    -23 BP timer on new Relic +2 set. Too bad the cap is still -15 in the game! Maybe it would be a good time to abolish that cap soon if you intend on just giving more of those stats we can't get anything out of.
    (2)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  9. #59
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Malamasala View Post
    Hahahaha, SE never fails to meet my rock bottom expectations. Good job!

    -23 BP timer on new Relic +2 set. Too bad the cap is still -15 in the game! Maybe it would be a good time to abolish that cap soon if you intend on just giving more of those stats we can't get anything out of.
    I won't be surprised if they do reduce the timers soon, they've basically done so with PUP so I can't see why not to SMN and maybe even BST later down the line.
    (1)

  10. #60
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Tanaka never left. He was around during Abyssea, too.
    Umm no. He was project lead of FFXIV while a different guy took over FFXI. This was before Abyssea era. New took was responsible for Abyssea and everything from 80~90, including Emp armor. During this time FFXIV crashed hard core, lost tons of money and got some of the worst reviews for a new MMO ever. Suddenly SE announced that the guy doing FFXI would move on as the project lead for FFXIV to rejuvenate it and update it and that the #2 guy on FFXI would step up and lead FFXI, Tanaka's fate was unknown, only that he was "moving on" from project director of FFXIV. Many months of absolute crab VWNM later, Tanaka shows back up and it's been shown that he was doing FFXI all along. Basically they put him as lead on FFXI after the previous guy moved to lead FFXIV but didn't tell anyone.

    The timeline is rather easy to follow as is the update style.
    (1)

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