So we know SE is working on brand new 2 hour abilities for each job. We've had a host of ideas here on SCH abilities, but I didn't see any suggestions for SCH in the merit third tier thread. Has anyone given much thought to what a new 2 hour could be for SCH?
It's very uncreative I admit, but I keep thinking of a mage/light element counterpart to Tabula Rasa's melee/dark element spells. Faith and Ultima have been mentioned before but given the recent adjustments to TR, the new 2 hour seems like the perfect place to put these spells. I can't believe I'm advocating more nice SCH spells being strapped by time like this, but I guess I'm learning to have more SE-istic expectations.
Whereas Embrava provides regen, regain and attack speed (primarily for melee although mages benefit nicely from recast reduction), Faith would provide a potent refresh, fast cast and conserve MP bonus? What else would work better here I wonder? I'd suggest MACC/MAB but MACC will be available via Klimaform all the time (new duration, albeit just for one weather effect) and neither fits the "over time" and speed theme of Embrava.
I kind of like the tug of war over who should get Ultima if it were ever introduced. Naturally I think it should go to SCHbut I'll refrain from all the supposedly objective arguments based on a scorecard of past games and just say I want it for my favorite job. People insist it would be non-elemental but I don't see that happening with a FFXI nuke, so I'd like to see it as a light based counterpart to Kaustra. There have been too many times when I really wanted to Kaustra something to death but then it's strong to dark element :/
So who has the ultimate suggestion for SCH's new 2 hour?