Hello!
I would like to share some information about our planned adjustments to Walk of Echoes, as well as our objectives for these adjustments.
The following changes will be reflected in the mid-February version update.
(Only changes that have been implemented on the test server)
Next, we plan on implementing the following three specs to accomplish our objectives.
Objectives
- Shorten the wait time (make it easier to participate in content successively)
- Adjust difficulty of boss battles
- Adjust difficulty immediately after entering
Specs
- Remove the wait time to re-obtain “Kupofried’s Medallion”
- Ease up on damage dealt by AoE attacks from bosses
Same as the specs to be implemented for Voidwatch- Obtain a temporary item when entering a walk
We plan on allowing players to obtain one of five random temporary items.
In addition, we plan on implementing the following changes after the above objectives are accomplished. Our goal is to make the content easier to participate in, complete, and gain rewards from.
- Addition of bonus walks
This would allow players to enter a walk with certain bonuses like increased EXP, increased loot drop rate and weakened monsters. These bonuses will be determined when entering a walk.
We’re currently working on determining what requirements must be met to activate bonus walks, whether or not players are notified about their bonuses, and how players are informed about their bonuses.
- Implementation of skill increase
This has been implemented on the test server.
There are many different playing styles for this content (gain skill points, just complete the content, etc.) so we would like to continue to collect your feedback.
Also, many of you requested to remove the restriction of being unable to enter walks that are 50% completed, but we have no plans on removing this restriction. If we were to remove this restriction, players would be able to enter a walk right before the boss is defeated just to gain EXP.
However, if every player is in favor of removing this restriction, there is a possibility of us removing it, but we believe that this adjustment would put us in a similar situation as we were in before the walks were updated. Players might ask to have the restriction changed to 95%, 90%, 80% and so on and so forth, but this would just be a matter of personal preference, so I believe that we should stick with the 50% figure.
Please let us know what you think.

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