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  1. #11
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by relicmaker View Post
    ok its nice to see more merits on old sytem increased but shouldnt you be able to add more lets just call it weapon lvl increase per job you have at 75+ so if have 20 jobs at 95 lets say 0.~ you then would be able to merit more skills overall.
    persoanlly ive capped this catergory for each relic/emp ive built, and ran out of rooom b4 i can complete capping each weapon. this catergory i think neeeds a huge increase maybe 2x of what it is now. i do see a neeed of a newer merit system but FFS get the old 1 better b4 add more stuff. many people i know have all jobs to 95 and capped merits but still cant fully merit all there relics, they must pick and choose. so why build more relics/emp/mythis if you cant increase acc/dmg output via skill
    O.o

    Well, 16 additional combat skill from merits for the appropriate weapon is undoubtedly nice, but in the end, it really won't make or break you.

    Still, I really hope they give us at least 8 more Combat and Magic skill merits to use.
    (0)

  2. #12
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Expanding the Tier 1/2 job specific merits would have kept us busy for a lot longer and allowed us to invest in the individual jobs that we like. Instead they're just reducing the difficulty of content by giving everyone extra stat points to throw around. Now every DD in the game will have another 4 points of STR. Hooray.
    (2)

  3. #13
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    130
    Greetings! I have some information to pass along in regards to the merit point adjustments! We looked into both groups 1 and 2 of the merit points and decided to make the following adjustments:
     
    • Group 1
      As the first step we take, we’ll be reviewing point increases.
       
    • Group 2
      1. Abilities with an increased effect from the second step on
        We have no plans for adjustments for now.
         
      2. Abilities with a shorter recast time from the second step on
        We plan on adjusting these abilities so that their effects are increased with each step, instead of having their recast time shortened with each step. The recast time that has been shortened up to the fifth step will be used.
         
        The following are adjustments that do not deal with the effects of merit points.
        The below examples are for ease of reference.
        Ex 1: Devotion is raised to the fifth step
        Before: The recast time is shortened from 20 minutes to 10 minutes

        After: Increased MP recovery
        *The recast time is fixed at 10 minutes
        Ex 2: Sange is raised to the fifth step
        Before: The recast time is shortened from 15 minutes to 5 minutes

        After: Shadow images are no longer consumed
        *The recast time is fixed at 5 minutes
        *We are considering adding new shuriken
      3. Other
        If the above adjustments do not solve all of the problems, we'll look into adjusting the effects themselves.

    Upon further development and consideration, the adjustments may change, but for now we plan on making the above adjustments. We will let you know when we decide on the details.
    (16)
    Matt "Bayohne" Hilton - Community Team

  4. #14
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Can we get an ironclad guarantee that you won't nerf the potency of merit JAs and make us restore them through merit levels?
    ie. Saber Dance's base DA rate is 20%. Knowing a typical SE patch, you guys would nerf it to a base rate of 12% and make us restore it to 20% through merits. Please don't.
    (14)

  5. #15
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    !!! sweet so i get my blade bash timer at 5min with 1 merit....but wait, what does more merits do to it then? stun harder? lol and enlightenment...i max merit it just for the shorter recast? lol we need more clarification on some of this i think lol sorta missed out the important merits...warriors charge enlightenment role reversal ...etc lol
    (1)

  6. #16
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Blade Bash has Plague, so they'll probably increase that. I'm betting none of these changes will make this patch.
    (0)

  7. #17
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Byrth View Post
    Blade Bash has Plague, so they'll probably increase that. I'm betting none of these changes will make this patch.
    oh i know that lol just would like to know as this is an area of interest for me!
    and i know it has plague but..really? plague on that rarely lands would make more then 1 merit even more worthless with the update XD im fine with that tho i suppose~ but like i said lots of other useful merits that don't fall on the same category so im just asking. hoping to see something for group one at some point as well.
    (0)

  8. #18
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by brayen View Post
    !!! sweet so i get my blade bash timer at 5min with 1 merit....but wait, what does more merits do to it then? stun harder? lol and enlightenment...i max merit it just for the shorter recast? lol we need more clarification on some of this i think lol sorta missed out the important merits...warriors charge enlightenment role reversal ...etc lol
    Enlightenment was my first thought. Maybe they'll "upgrade" it to actually do what the description has claimed it does all along. Along with that, having it last for more spells with each upgrade might be nice.
    (0)

  9. #19
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by brayen View Post
    !!! sweet so i get my blade bash timer at 5min with 1 merit....but wait, what does more merits do to it then? stun harder? lol and enlightenment...i max merit it just for the shorter recast? lol we need more clarification on some of this i think lol sorta missed out the important merits...warriors charge enlightenment role reversal ...etc lol
    Great news if this is true for Enlightenment. It will make investing merit points into the other crappy strategems about 1% less useless.
    (0)

  10. #20
    Player brayen's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Brayenn
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Eric View Post
    Great news if this is true for Enlightenment. It will make investing merit points into the other crappy strategems about 1% less useless.
    lol those stratagems really need to be completely overhauled in a major way to be worth using i think.
    Enlightenment provided it gets any boost should still be far better, not sure what they can add to it tho? lasting for extra casts would be ok i suppose but so few spells are actually used under this JA it wouldnt be very useful, you would end up using ur extra casts on stuff u don't need it for. Could add mp reductions and cast time for next spell <or even a potency boost so it gets more usage out of it>
    (0)

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