Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30

Thread: Odin

  1. #11
    Player Papesse's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Papesse
    World
    Carbuncle
    Main Class
    SMN Lv 99
    More 3-4% but even if it could deal 9999 it will still be very situational, as are most if not all of the 2h in the game.
    (0)

  2. #12
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Soranika View Post
    Doesn't that account for barely 2% HP at the most for them though? Seems only justifiable if time is running dangerously low and you're on the last one for the day/night.
    Odin only works at start of fights since it is % of current HP. So it can never be used in emergencies during a fight, only as an opener to kill something faster.
    (0)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  3. #13
    Community Rep Rukkirii's Avatar
    Join Date
    Apr 2011
    Posts
    65
    I sent off your feedback regarding Odin’s accuracy and the range of his ability to the dev. team. They informed us that they do not have plans to increase the accuracy or the range due to the fact that his ability instantly kills enemies. They would like players to use this ability depending on the situation, such as whether to take the risk of reduced accuracy because of multiple enemies or have a higher chance at landing if there is just one enemy.
    (5)

    Bethany "Rukkirii" Stout - Community Team

  4. #14
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,131
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Rukkirii View Post
    I sent off your feedback regarding Odin’s accuracy and the range of his ability to the dev. team. They informed us that they do not have plans to increase the accuracy or the range due to the fact that his ability instantly kills enemies. They would like players to use this ability depending on the situation, such as whether to take the risk of reduced accuracy because of multiple enemies or have a higher chance at landing if there is just one enemy.
    The dev team needs to understand that the rest of the avatar 2-hour abilities can also instant kill many enemies- they however do not miss when hitting more than one target.
    (11)

  5. #15
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    That's saddening news.... In most applications where Odin might be useful, Diabolos comes out doing better or just no real purpose to use either of them under Astral Flow.... ever. Could at least increase the amount of damage dealt to NMs to break past 9999 dmg barrier. It's been proven that we can deal over that amount.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  6. #16
    Player Deadvinta's Avatar
    Join Date
    Mar 2011
    Location
    Adoulin
    Posts
    154
    The Devs need to realize that if they're going to make a TWO-HOUR RECAST ABILITY be hit-or-miss, they need to have something to fall back on for the miss. Why cant Zantesuken just do darkness damage if it misses, like when trying to use him on many bosses in previous Final Fantasy titles.
    (5)

  7. #17
    Player Dais's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Dais
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Rukkirii View Post
    I sent off your feedback regarding Odin’s accuracy and the range of his ability to the dev. team. They informed us that they do not have plans to increase the accuracy or the range due to the fact that his ability instantly kills enemies. They would like players to use this ability depending on the situation, such as whether to take the risk of reduced accuracy because of multiple enemies or have a higher chance at landing if there is just one enemy.
    Thank you for conveying this to the devs so quickly Rukkirii. Even if their answer is unsatisfactory it helps to know they have heard what we have to say.

    I'm really not sure why they insist on making the accuracy of zantuseken so low. Do they really expect us to be pleased with using our 2hour on ONE pact instead of three, using ALL our remaining mp, and still having the attack kill only a single -maybe two if your lucky- monsters with under 10,000 hp. To me that is only really useful against extremely high level non-nm uragnites. Any astral flow other than alexander is already a corner case situation, why must they be bad even is the rare times they get a chance to shine?
    (0)

  8. #18
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Maybe it proves Odin was just a fanservice for us to shut up about "SE, y u no give us new avatars?"
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  9. #19
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    Quote Originally Posted by Rukkirii View Post
    I sent off your feedback regarding Odin’s accuracy and the range of his ability to the dev. team. They informed us that they do not have plans to increase the accuracy or the range due to the fact that his ability instantly kills enemies. They would like players to use this ability depending on the situation, such as whether to take the risk of reduced accuracy because of multiple enemies or have a higher chance at landing if there is just one enemy.
    fair enough on the accuracy, i can understand not wanting to just throw acc at us for instant death, but we should at least be able to enhance it through our own methods, i used odin with 3 m.acc atmas and pet: m.acc equipment and out of 10~ mobs it only effected 6 and hit 3, so either odin isn't affected by atma or he's not affected by m.acc.

    as for not improving the range, that makes no sense, they want us to choose whether to use it on one mob or multiple mobs, WELL THEN LET US USE IT ON MULTIPLE MOBS! we don't actually get that choice cause even if the mobs are standing shoulder to shoulder the mob you targeted is still the only one that's in range.

    if they insist on keeping it the way it is, it's just not worth having it on a 2hr timer, what we have is a blindfolded guy on a horse swinging a sword around and rampart II. they should be put on a separate ability like BLU's unbridled learning with a 10 min recast tops.
    (2)
    Last edited by Cabalabob; 11-16-2011 at 03:52 AM.

  10. #20
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by Soranika View Post
    Maybe it proves Odin was just a fanservice for us to shut up about "SE, y u no give us new avatars?"
    Exactly my view regarding Odin and our 2hr abilities in general. They clearly have no idea how typical SMN feels about SMN's 2hr (Alexander being the only real useful thing out of all now).
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast