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  1. #1
    Player
    Join Date
    Mar 2011
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    503

    Suggestion: Level Sync

    Level Sync made creating parties much easier in several ways. You never had to worry about out leveling your friends and thereby hurting their EXP. It also allowed one to party on a monster of any level, provided one could find someone of the appropriate level to sync to.

    The problem now is that with the sustantial boost to EXP, a party can level up so quickly that they can become too powerful for a camp in a short amount of time.

    Another problem is that one might not be able to find an appropriate level sync designee for a good camp.

    The solution is to allow players to adjust their own levels. The restriction would be that players can only set their level down to any level they have achieved.

    For example, a level 90 Bard could set their level down to level 55 for the popular Wajaom Woodlands Colibri camps. However, a Monk with a maximum level of 55 could not set their level to 75, as they have not achieved the higher level yet.

    A book that can be summoned anywhere, similar to the Magian Spectacles, could be used as an interface.

    This would also help Magian Trials, as sometimes a player is too high level to gain points on a target monster.
    (5)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    I heartily support this. Sometimes I get an urge to go to old camps, but it is so difficult to find a level sync for this. All 30+ characters are joining Abyssea groups, and the increased level cap makes it difficult to find suitable camps to work on Magian trials.
    (0)

  3. #3
    Player Jamesaji's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Jamesaji
    World
    Valefor
    Main Class
    BLM Lv 90
    I kinda agree with this with regards to Trial of the Magians, but not for gaining experience points. Being able to sync yourself to a minimum of level 10 and fighting experience yielding monsters, gaining full points, would make leveling far too easy.

    For Trial of the Magians it would be ideal. It would be logical to have an experience points penalty in place whilst having the "Self Level Sync" enhancement on. Personally, I wouldn't mind if the penalty was 1 experience point per kill. Only one flaw I can think of with it though is the "Additional Effect" weapons; the effect won't work during Level Sync therefore causing complications.
    (1)

  4. #4
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
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    4,314
    Quote Originally Posted by Jamesaji View Post
    I kinda agree with this with regards to Trial of the Magians, but not for gaining experience points. Being able to sync yourself to a minimum of level 10 and fighting experience yielding monsters, gaining full points, would make leveling far too easy.

    For Trial of the Magians it would be ideal. It would be logical to have an experience points penalty in place whilst having the "Self Level Sync" enhancement on. Personally, I wouldn't mind if the penalty was 1 experience point per kill. Only one flaw I can think of with it though is the "Additional Effect" weapons; the effect won't work during Level Sync therefore causing complications.
    I Don't think being able to lower yourself to level 10 Would make things Far too easy, Abyssea, and Even conventional exp parties, would still be much more beneficial and fruitful in the long run, While offerring better exp and the possibility of Skill-ups. Something like that Would only stand to benefit someone who is soloing.

    Personally, I wouldn't mind syncing back to level 10, because I understand that its easier to solo at level 10~20 Than it ever is to solo 50+, But at the same time, You have the disadvantage of not capping your skills, Gimped armor (unless you carry around another set) Gimped Weaponry (*see armor), etc. It would have its own flaws. Which i think itself would even out the Pro-cons.

    I don't see us being able to do this, But i would personally love to be able to open a book, sync myself to level 10, and Solo in N/S gusta, rather than as a 67DRK, be forced to Ro'maeve (Magic aggro anyone?) or Volbow (GOBRINS) to Solo FoV pages and take 4 minutes on 1 mob.



    In regards to trial of the Magians, the Added effect not working would be a problem, But perhaps SE Could just adjust that? Make All Add.Effect Magian weapons work under sync (with nerfed effects of course).
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    It'd almost have to be some sort of situation where one has a minimum level below which one could go no further, or you'd see a bunch of 50's "Syncing" themselves to 5 and running over the starter areas.
    (0)

  6. #6
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    seeing as you cannot currently sync below 10, i doubt they would lower the sync to anything below that, or they would have done it already.
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
    Burtgang Excalibur Aegis Ochain


  7. #7
    Player Kingofgeeks's Avatar
    Join Date
    Mar 2011
    Location
    Phoenix
    Posts
    144
    NO NO NO NO NO NO NO NO NO NO NO!!!! if someone did that then we would have summoner burns all over the place. no one would ever leave Qufim pond, and every other freaking popular spot would be taken all the time. Level sync messes up the game because people sync too often and do not learn their job. If they were to choose what level to sync to, then NO ONE would learn their jobs because they would just stay at the level that gives good exp. If a party outgrows a camp then move. I know its inconvenient but its the best way to adapt to this new change. When you start a party, think of where to take the party once you level up 5 levels or so. We got enough ways to abuse this game, choosing a specific level to sync to is just a bad idea!
    (3)

  8. #8
    Player Kingofgeeks's Avatar
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    Mar 2011
    Location
    Phoenix
    Posts
    144
    Quote Originally Posted by Panthera View Post
    This would also help Magian Trials, as sometimes a player is too high level to gain points on a target monster.
    i do fully agree with this.. i'm afraid of how difficult magain trials will be once we all hit 99. if we're forced to do magian trials in Abyssea because nothing gets updated outside of Aby then i'd scream
    (0)

  9. #9
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    SE made EXP much more abundant, unlimited FOV pages recently. Seriously, this is more than enough to get you going, if you need to move camps so be it, its such a cakewalk now, we need to keep some sort of a challenge aspect here, especially compared to the way the game used to be. Soloing up to 70-75 is extremely realistic with the recent changes made. The Mag Trials I agree with as once the next update hits will become even more difficult.
    (0)

  10. #10
    Player Andevom's Avatar
    Join Date
    Mar 2011
    Posts
    62
    Character
    Andevom
    World
    Asura
    Main Class
    DRG Lv 90
    if someone did that then we would have summoner burns all over the place.
    This is a really good point. The idea is attractive, and I'm not overly against it. I mean, the ability to sync down low exists now, and yet you'll be hard pressed to find a well rounded group of Lv. 60 characters who will sync down to a Lv. 20, because of the loss of abilities and skill ups. SMN burns are always going to be a stain, because honestly, how can you prevent them?

    Level Sync is probably at the optimal level right now, and it was a bold move for the game when it was introduced. It allows for more opportunities, but has just enough in the way to keep it from being broken. People have constantly been asking for above sync-cap skilling up to be possible through syncing, but this would give almost no incentive to ever party in higher level areas. To me, doing that would carry a larger consequence than allowing level adjustment. But either way, level sync should be left alone for now. If partying outside of Abyssea for lower levels becomes a tremendous issue again, then possible modifications can be made.
    (1)
    Last edited by Andevom; 04-01-2011 at 12:49 AM.
    You are staring at this.

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