All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Xbox 360 player here. I tried it on my usb keyboard cause I was being lazy and didn't want to use my countroller when I was messing around. I can honestly say it works for me too. Based on what I've read so far, not a not of difference from PC users.
I agree totally. I'm just waiting for a mechanical keyboard with the features I want.
I'm a little concerned though, because I have the bad habit of eating around the computer on occasion- are these types of keyboards more or less tolerant of this?
I know, what I mean is I don't consider those to be "modern" keyboards. But I guess I was mistaken about the mechanical variety being newer. I didn't realize they predated membrane keyboards.95% of the keyboards currently on the market use rubber domes over a plastic membrane.
Was mistaken about the differences between the Lexmark and Unicomp Model M's and the IBM original. Lexmark version is identical to the IBM version except for the lack of key caps and added drainage channels. Unicomp version uses a slightly thinner metal backplate, a slightly thinner plastic case and slightly softer springs but is otherwise identical to the Lexmark version (they are made in the same plant on the same machines Lexmark made them on)
yeah, it is kind of nerdy- but trust me. If you try using a mechanical keyboard, they "feel" much better. Pressing them feels more like a mouse clck or button press- the keys don't need to travel as far to activate.
Arcade gamers have the same finikiness when it comes to arcade sticks and buttons. Some will order individual components from various part suppliers and put their own sticks together
The thing I like about buckling springs is that the click and the activation of the switch are identical. Unlike cherry switches where the click is above the activation of the switch. (all mechanical "clicky" switches are like this except buckling spring switches)
I wish other companies would start using these, the patent has to have run out by now.
I've thought about mounting a Suzo-Happ 3" trackball and arcade sized buttons in my computer desk and using it as a mouse (they come with either USB/PS2 mouse or standard trackball potentiometer interfaces). Forget about commercial "trackball" mice they're cheap flimsy toys compared to a real arcade trackball.
Last edited by Atomic_Skull; 11-10-2011 at 09:38 AM.
(blah double post)
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |