
Originally Posted by
ManaKing
Actually for RDM, you don't. People can request certain things on RDM, but honestly any spell that does anything on RDM of value is right for RDM. More nukes, more enfeebles, more healing magic, more enhancing, too a much lesser extend divine and dark. You really can't go wrong.
RDMs biggest problem right now is that it just doesn't have the spell library that other jobs have so they don't have a niche. It's perfectly fine to have jobs be different, but at this point, the game is give everyone their own magic and hope they like it. Temper is a good spell, but it isn't exactly what everyone wanted (I love the thing). For RDM, you really couldn't go wrong giving us more enfeebles or even making it so our enfeebles actually work. If someone that says they play RDM and doesn't want Enfeebles, then I find them highly suspect.
If you want Bio 4 for RDM, just say Bio 4. It really doesn't have to be more complicated than that. If you want traits or job abilities that actually do something, then specify those as well.
I want Poison 3 and more dark magic. I want at least Regen 3 and I would appreciate if they would look at how enhancing magic goes into Regen spells, since it is enhancing magic.