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  1. #1
    Player Bjoern's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    8
    Character
    Bjoern
    World
    Leviathan
    Main Class
    DRK Lv 99

    Pearl Light Rates

    Platform: PC
    ISP: Frontier
    Type of Internet Connection: Dsl
    Internet Connection Speed: 1Mbp up/3 MPS down
    Date & Time: whenever
    Frequency: always
    Character Name: Bjoern
    Race: Hume
    World: Leviathan
    Main Job: Thief
    Support Job: Dancer/Ninja
    Area and Coordinates: abyssea
    Party or Solo: either
    NPC Name: n/a
    Monster Name: Any


    I'd like you know if there there is a reason I gain pearl lights "Bjoerns body emits a faint pearl light" at a lower rate than ANY OTHERS (Amber/Azure/Ruby).....
    I.E.
    1.) If I use a physical weapon skill (kill shot) on a mob that provides Ruby light I ALWAYS GET RUBY LIGHT.
    2.) If I use an Elemental weapon skill (kill shot) on a mob the provides Amber light I ALWAYS GET AMBER LIGHT.
    3.) If I use Magic (kill shot) on an enemy that provides Azure light I ALWAYS GET AZURE LIGHT.
    4.) If I use a physical attack (Auto Attack)(kill shot) on a mob that proved Pearl light I <DON'T> ALWAYS GET PEARL LIGHT.

    Why do physical attack kills not receive the same rate of success as all the others?
    (0)

  2. #2
    Moderator Xophious's Avatar
    Join Date
    Mar 2011
    Posts
    127
    Hey there Bjoern!

    The thread was moved from In-Game Bugs over to General Discussion since it is more related to feedback/suggestions. I can understand why you would be reporting it as an in-game bug though.
    (0)

  3. #3
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Pearl is not 100% like all the other lights, that's why.

    It's not a glitch. :< Pearl light is just lame like that.
    (0)
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  4. #4
    Player Avarice's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Minikai
    World
    Phoenix
    Main Class
    WHM Lv 99
    It's the way the game was designed. It's not broken; it's intended. Move on. Case closed.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Windurst, Valefor
    Posts
    110
    Actually, I do have a question regarding lights.

    Is it possible to somehow indicate to the players how many lights they have? I mean each time we get a light no matter what it is the message is the same "...emits a faint ruby/pearl/amber/etc light".

    Can we have a counter like we do for the trials or can the message change from faint to intense depending on the number of lights? It is a rather huge inconvenience to have to manually count down the lights... Not to mention w/s's for quests- is it possible to update those as well?

    -danke for your time ^^
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    54
    Pearl does seem to be 100% off NMs however, as my friend pointed out to me. If you're just trying to build lights in a low-man situation, then you can always pop tier 1 VNMs or kill some easy/desirable NMs to build a more potent pearl from them.
    (0)

    Burmecia | DRG | COR | SMN | NIN | PLD | SAM | BRD | RDM |

  7. #7
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Burmecia View Post
    Pearl does seem to be 100% off NMs however, as my friend pointed out to me. If you're just trying to build lights in a low-man situation, then you can always pop tier 1 VNMs or kill some easy/desirable NMs to build a more potent pearl from them.
    this!!! + NM gives "enhanced" lights (pearl from one NM =5-10 pearl from normal mobs)
    low man or even full ally PT start azuring few ephemeral mobs, pearl few T1 VNM then go normal way (in full ally should take less than 5 min , 10 if other people building) then start killing and stop that "no ruby" crap

    an other problem that need to be fixed is number of coffer in each zones, when there are several group chest farming in a single zone you often get low number of coffer while being pearl caped
    (0)
    Last edited by hiko; 03-13-2011 at 07:39 PM.

  8. #8
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    That still doesn't give any reason.
    It's much, much easier to obtain Azure/Ruby/Amber than it is to obtain Pearl.

    I do agree that we need a way to "check" lights. Know if we're capped or not.
    Would also love to be able to purge lights I don't want. Maybe at the cost of Cruor? Or purging certain lights causes other lights to be purged as well?
    It's really, really lame when you have someone accidentally give you enhanced Ruby when you don't want it. [This happens ALL the time.]
    The only idea I could come up with, would be to give us an item that summons an NPC [similar to the Magian Spectacles] that lets us check light counts as well as purge them.
    (0)
    /人 ‿‿ 人\