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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99

    Please make all player effort-enabled content unlocked on test server

    e.g.:

    VW abyssites

    Unspawned/unaggroable normal monsters and NMs in Abyssea

    Campaign Ops and campaign itself need to be turned on

    Doing so would allow us to test more effectively.
    (5)
    Last edited by Alhanelem; 11-06-2011 at 11:29 AM.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    301
    WoE is presently fully unlocked on the test server (Fluxes 12-15 aren't implemented yet).
    (0)

  3. #3
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Adding at least the campaign Arbiters to allow for teleports in the past ([S] zones) would be greatly appreciated, though. Getting around to test stuff (primarily VW) with only 1-way ports is a real chore
    (1)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  4. #4
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The problem is that campaign doesn't seem to be enabled at all. The server spams "tallying campaign results..." every so often and no areas are controlled by either side (except sandy for some reason).
    (0)

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Howdy I will be sure to pass on your feedback to make it easier for you all to test content.

    In the meantime I wanted to pass along some other related information.

    In addition to the current features we have setup in your Mog House for setting and equipment, we are working towards adding commands for the below items:
    • Setting your level
    • Setting your skill values
    • Warping to areas
    • Changing movement speed
    • Becoming invincible
    However, the testing volume for these commands is quite large and since it will take more time than your average update, it will be a bit before we implement them. Apologies for any inconveniences the lack of these commands may be causing, but just hang in there a bit longer.

    We will also be adding Retrace scrolls and reraise items to the list of items you can obtain.
    (15)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Very nice, looking forward to some of those changes, will make the testing of certain things a bit easier.
    (1)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    33
    How about also letting us have access to all gear to test different setups.
    (0)

  8. #8
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Kaizersan View Post
    How about also letting us have access to all gear to test different setups.
    SE doesn't want people flooding the test server so they can play around with a free Ukonvasara or whatever. That's not what SE made the test server for and flooding it with people who have no interest in testing content would be counterproductive.

    Quote Originally Posted by Alhanelem View Post
    It's not that it would hurt or anything, but I think they want to encourage us to focus on specific things.
    But it would hurt. If the server becomes full and three quarters of those people are just there to play around with a free relic then it keeps out people who actually want to test content.
    (2)
    Last edited by Atomic_Skull; 11-08-2011 at 10:03 AM.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by Atomic_Skull View Post
    SE doesn't want people flooding the test server so they can play around with a free Ukonvasara or whatever. That's not what SE made the test server for and flooding it with people who have no interest in testing content would be counterproductive.
    See, that's the thing, though. The people who come on and are like "huh, free Ukon, free bunch of other stuff" are going to be bored within about half an hour. Maybe longer if they decide to try fail-soloing Glavoid and keep healing it, but half an hour's probably a pretty good estimate.

    Now, if there actually were more people on, the people who are like "I want to test things... but can't ever find enough people" could pick up these people who are like "man, I have everything I want, now what do I do?"

    In case you haven't noticed, the main issue with the test server, above and beyond everything else, is the average population in the low double digits - on a system that could easily support ten times as many (like it did in the first week or so of the first testing phase), and probably tops out somewhere around 600~750 before they close signups. (I suspect they're running all the zones on one server, as opposed to "normal" worlds that use multiple servers for the zones, but that's not relevant other than establishing that the cap of simultaneous people is necessarily going to be lower on the test server.)
    (1)

  10. #10
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Many of those things will really help, since it's difficult for us to gather the manpower to find out what some of these monsters do,check the drops, make sure the chests actually appear (since one of the new BCNMs actually had a bug like that), etc.
    (2)

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