Main Dynamis problems atm :
1. How can it be that only 2/20 jobs have a use in a Multiplayer event ?
BST/DNC can solo nearly everything and proc every Ja mob + can hold about 6-8 easy prey mobs in Dynamis Dreamlands while 19 other jobs cant.
DNC without sub can proc every Ja mob but this Job cant even wear a Relic Weapon , the main reason why most ppl do Dynamis now .
2. If ther is a non subjob system implented , why dont those pppl have a paralell Dynamis area near players with subjob ?
3. How can it be that Dynamis Xarcabard got 7 camps with only JA mobs ?
The main problem is that easy prey mobs are to weak for one BST and a small group of 3 players at the same camp during JA time , and aslong magic and Ws procs are at a low proc rate this will decrease the amount of currency everone in this camps will have at the end of a run .
Here are some solutions to make every job useful again at Dynamis:
1. Make a paralell System at Dreamlands for players with subjob and players without ( like Nyzul , Moblin Maze )
or 2. make easy prey mobs drop 1-2 singles and tough mobs drop 3-4 without a trigger system
or 3. make jugs not available at Dynamis and mobs charmable
or 4. make a higher proc rate during magic time and give the monsters more HP during WS time , that everyone can try to ws 3-4x on a monster instead of 1-2x .