Quote Originally Posted by Convictions View Post
Hi, I'm pretty new to FFXI, decided to give it a shot after trying Final Fantasy 14 (boy oh boy).
Anyways, I love the game, but the biggest issue I am having is attempting to pick a Job I'd like to stick with. I've asked people in-game and they all just say "Level them all", though I'd really like to just stick with one and one only.
I like the look of Red Mages so far, I am enjoying it (with my limited amount of spells, I must admit) and the fact they seem to be Swordspells in my eyes; but what are they really all about? What am I to expect come end game? Will I get to swing my sword at stuff while supporting party members with heals and buffs, and also Enfeebling the enemy till it's useless, or something else less.. imaginative?

Thank you all in advanced.
in all abyssea related situations redmage can melee DD just fine, dont let anyone ever tell you diffrently. when i can drop a 3.5k-4k sanguine blade or a 2-3k vorpal blade with war sub, or even go so far as to get an almace and spam chant du cygne for 4k a piece. RDM can get a base 26 % double attack once they learn temper, and still hit the 26% Haste cap, not to mention they can haste themselves, and their enspells are freaking boss once capped enhancing as long as you use the proper element for the monster. with spontaneity you can litteraly Close or open a SC, and single or double magic burst that SC using a T4 spell. if your opening you can WS > start cast > 2nd person WS's > SC animation > spell MB's > Spontaneity > MB a second spell

rdm by far is not a bad job for meleeing or damage dealing. im not kidding when i say sanguine blade on a good redmage can let them solo indefinately. getting a 800-2k heal every time you WS is boss.