Quote Originally Posted by Greatguardian View Post
This is also fairly well represented by the absolutely massive player misunderstanding of the Job system. The Devs never wanted people to pick "Main" jobs. It's fairly obvious, when looking at game content and the Dev's actions over the past 8 years, that they didn't want people to try and push their "Favorite" job into a situation where it's useless or wasteful. When a situation calls for NIN NIN BLM, they expect players to go to their Mog House and change to NIN NIN BLM.
Which goes out the window when they handle the game like they have FFXI.

Make a game with 20 Jobs - check
Ability to change equipment for every action - check
Make content that requires you to constantly change jobs - check
Give a ridiculously limited amount of storage space to do all of this - check