Polar Bears.
Reason: Do you even need one?
Polar Bears.
Reason: Do you even need one?
THING: Replace NPC Fellow AI with spell/ability commands and allow them to be called anywhere.
REASON: The AI is usually BAD. Having full control of your fellow would allow much more complex fights and strategies. And that would rock.
Could not possibly agree more with the dungeon thing. A mix of old Dynamis (huge map, hordes of enemies, several different paths to take, long duration), new Dynamis (ability to sneak through certain locations), Limbus/Salvage (different objectives for each dungeon, different and more complex mechanics to progress), Einherjar (tiered system, although with better accessibility for final dungeon, if there is such a thing) and Voidwatch (tough NMs).
And if I could also mention something it should not have:
- Staggering mobs, because fuck staggering
- Detrimental effects that you have to work through, like disabling subjobs, or magic, or gear, etc. This is just a lazy way of artificially increasing difficulty (or the time wasting factor), without actually increasing it. It's what ruined Salvage for me. We have jobs and gear leveled so we can use them. Make stuff genuinely difficult, don't restrict our ability to play the game.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Siren because we need another nude avatar.
A NEW EXPANSION
WoW just got one, xiv is basically getting their first with v2 but xi is soon to be lvl 99 stuck in a lvl 75 world. We need more to do than kill nm after nm after nm. Raids would be a good time, a new continent, new mobs, new challanges and gear that didnt involve killing a single nm 75 times, I mean add some variety. I miss the days of spamming nyzul for an askar frankly lol. Aby was a lame excuss for an 'expansion' all it is is busy work. Would be nice to see a nm that didnt need staggering too. That was a bad concept from the beginning imo
Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.
Random in game Easter eggs threw out vana'diel
Reason: what would be more cool than find something random while traveling threw out the lands. Like maybe a down airship in the middle of no where. Or a random npc, the body of a dead adventure, or maybe a floating castle that shows up out of no where from time to time. Something simple that could be added in with the up dates. Things that don't so much attach to quest but just stir's the imagination.
What I want:
More new players that I can party with. :B
Why?
Because I'm so lonely. D;
a relevant crafting system. The current system requires spending litterally millions of gil and/or massive amounts of time making crap noone needs or wants to finally reach a level where you can make stuff, then you have to hook up with a synergist to make things economical. After several years doing that you MIGHT break even on what you spent to get your X craft to 100.
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