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  1. #101
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    This is exactly how I feel about DNC getting Mandau. It should belong to THF (RDM and BRD really don't count because they don't horn in on THF's territory like DNC does)
    So much QQ. SE should really just delete THF all together, give BLU fully upgrade-able Treasure Hunter and call it a day.
    (3)

  2. #102
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Kristal View Post
    That wouldn't work, because Counter is not job-specific. Dual Wield is an on/off trait, whereas Counter is a +x trait. Most traits, MNK's Counter included, are actually Enhances "<something>" effect bonuses.

    It could be changed to "MNK:Enhances "Counter" effect", but the biggest issue wouldn't be Counter but the ungodly base damage on Spharai (+48) compared to any other H2H weapon (Verethragna/Kenkonken +39).
    I was just using suppa as an example of a piece of gear that enhances an effect without granting that same effect unless you have it via main or sj. There's no reason the enhances counter on Spharai couldn't be coded the same. It would technically be "Latent effect: Enhances counter" where the requirement would be main or sj MNK but in the interest of not messing with the item description just leave it as "Enhances counter". Not that it matters though since SE is arbitrarily refusing to add new jobs to relics.
    (0)
    ↓ Trolling sapling ↓

  3. #103
    Player Briarb19's Avatar
    Join Date
    May 2011
    Posts
    24
    Character
    Rayna
    World
    Lakshmi
    Main Class
    BLU Lv 95
    Quote Originally Posted by Rukkirii View Post
    I tried T_T but I shall try again just for you! I'll post an update if I get more info.
    Thank you very much Rukkirii for taking the time to speak to the dev team! And even more so for going back to try to retrieve us more information. I look forward to hearing more
    (0)

  4. #104
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Asymptotic View Post
    So much QQ. SE should really just delete THF all together, give BLU fully upgrade-able Treasure Hunter and call it a day.
    They kind of already have with the updates to RNG and DNC.
    (0)

  5. #105
    Player
    Join Date
    Mar 2011
    Posts
    391
    Quote Originally Posted by Alhanelem View Post
    Personally if anything, I think that new weapons should have been added for the new jobs. New relic armor was added, I don't see why new weapons shouldn't have been. Then that allows the possibility of those jobs getting something built for them (though you never know when it comes to SE...) instead of something made before their existence without their consideration.
    Relic armor is job specific. Relic weapons are not.

    The only possible new Relic weapon they could add is a Relic war hoop for Dancer, assuming SE ever follows up on the claim that they'd make Throwing weapon skills (they said this forever ago - before this forum - so don't ask for a source). I guess Scholar could get a Relic Grimoire that acts the same way Gjallarhorn does, giving an extra Stratagem maybe?
    Blue Mage, Corsair and Puppetmaster (and Dancer) are pretty much screwed without being added to existing ones, though.
    (0)

  6. #106
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,073
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Relic armor is job specific. Relic weapons are not.
    Some of them are, but one way or another, every job was represented. There's no reason they couldn't invent new weapons. Yes, there would be type overlap, but they could explain it away somehow.
    (0)
    Last edited by Alhanelem; 11-04-2011 at 08:45 AM.

  7. #107
    Player
    Join Date
    Mar 2011
    Posts
    391
    Quote Originally Posted by Alhanelem View Post
    Some of them are, but one way or another, every job was represented. There's no reason they couldn't invent new weapons.
    All Relic armor is job specific. There are now two weapons of the same type in the Relic catalog; some are job specific simply because they're the only job that wields that weapon type.

    If they add anything new it will be along the lines of Aegis and Gjallarhorn. That actually works for a couple of jobs, but only those two. Dancer, Blue Mage and Corsair can be slapped on their respective weapons, Scholar and Puppetmaster could have new Relics, a Grimoire and Animator (or frame?) in the style of Gjallarhorn. It would be a bit of effort to add Animated Grimoires and Animated Puppets into Dynamis, but it's certainly not impossible. The other three jobs are pretty much stuck being slapped on a preexisting weapon unless I'm mistaken, though. I don't think any of them have something similar to Grimoires or Animators (Corsair has ammo but that certainly should be ruled out).

    It seems kind of pointless to say "they could overlap weapon types" when they've pretty much already said they'll simply be adding new jobs to them anyway. Puppetmaster is the only job it seems questionable to add onto a Relic weapon so I've offered an alternative, Scholar just fits the same theme, though it would be greatly unfair unless SE does something considerable to Claustrum (Hey SE, make the *2.5 damage modifier work on magic damage, problem solved).
    (1)
    Last edited by Sotek; 11-04-2011 at 08:59 AM.

  8. #108
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    SE can and will add any stupid thing they want to the game. It doesn't have to make any sense. I can jump on the head of a giant frog anytime I want. Go figure that crap out.
    (2)

  9. #109
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,073
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by FrankReynolds View Post
    SE can and will add any stupid thing they want to the game. It doesn't have to make any sense. I can jump on the head of a giant frog anytime I want. Go figure that crap out.
    Pretty much.
    (0)

  10. #110
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    Quote Originally Posted by FrankReynolds View Post
    SE can and will add any stupid thing they want to the game. It doesn't have to make any sense. I can jump on the head of a giant frog anytime I want. Go figure that crap out.
    SE are Naruto fans.
    (1)

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