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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Discordian View Post
    Put him into a party with two other people and give one of them alliance leader. If he disconnects the other party can disband (this isn't breaking the white dot if someone else does it) and that leaves just a couple people to pass to him.
    I think they are passing just fine. From what I'm reading, the problem is that the loot still doesn't drop for like 5 minutes unless he lots the loot. He can't lot because he is red dotting.

    I think they do need to implement some method for forcing drops to party members. IE. another option that people could agree to let the leader choose who gets it. Just forcing it to go to the person who didn't pass could cause problems too though. I've seen lots of occasions where people pass because they think someone else is getting the item, only to find out that guy already has one. As long as the guy who has it is kind enough to mention it and not pass immediately, the other person can drop / rejoin and lot the item. This happens a lot w R/E items in large groups.
    (0)

  2. #2
    Player Discordian's Avatar
    Join Date
    May 2011
    Posts
    6
    Character
    Discordian
    World
    Quetzalcoatl
    Main Class
    PLD Lv 95
    Quote Originally Posted by FrankReynolds View Post
    I think they are passing just fine. From what I'm reading, the problem is that the loot still doesn't drop for like 5 minutes unless he lots the loot. He can't lot because he is red dotting.

    I think they do need to implement some method for forcing drops to party members. IE. another option that people could agree to let the leader choose who gets it. Just forcing it to go to the person who didn't pass could cause problems too though. I've seen lots of occasions where people pass because they think someone else is getting the item, only to find out that guy already has one. As long as the guy who has it is kind enough to mention it and not pass immediately, the other person can drop / rejoin and lot the item. This happens a lot w R/E items in large groups.
    I now understand the problem. Yeah I can see that and it would be cool if they made a loot master distribution system.
    (0)

  3. #3
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by FrankReynolds View Post
    I think they do need to implement some method for forcing drops to party members. IE. another option that people could agree to let the leader choose who gets it. Just forcing it to go to the person who didn't pass could cause problems too though. I've seen lots of occasions where people pass because they think someone else is getting the item, only to find out that guy already has one. As long as the guy who has it is kind enough to mention it and not pass immediately, the other person can drop / rejoin and lot the item. This happens a lot w R/E items in large groups.
    I think the best solution is a /distribute command, usable by the party/alliance leader, even when KO. This would instantly empty the treasure pool as if the timer on all items ran out. It would help DCing players, but more importantly, prevent item loss due to zone timeout (salvage, dynamis, etc).
    (0)
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