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Thread: Emp Axe

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  1. #1
    Player Kvana's Avatar
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    Kvana
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    Valefor
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    BST Lv 99

    Emp Axe

    so guys just wanted to have all u BST opinnions, sry if this have been poted before...

    is empyrian axe worth spending countless hours on making it? me personally want it for the WS since iv seen ppl deal 4k+ dmg WS with their emps, but not on bst tho, i have done 2.3k ish with rampart in aby, idk if thats decent dmg for a bst, plus i can get nyzul isle WS easier and it might make more dmg then rampage and i can use my charmers merlin axe. so what u guys think, nyzul WS or emp WS? thanks
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  2. #2
    Player Calamity's Avatar
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    I had most of my bukhis horns already just free-lotting during ls events, and fistule was an easy solo which took me 2 nights of farming to complete. Keeping that in mind, I still feel like I put forth more effort than it was worth. Stick with rampage for damage and get primal rend if you really want an elemental ws. You may wanna work on your ws/atma build though. 2.3k is pretty low for rampage inside aby.
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  3. #3
    Player Xilk's Avatar
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    BST Lv 99
    2.3k rampage is pretty normal when the only dd atma you have on is razed ruins.
    Even a really excellent rampage is only going to be around 3.5k
    Cloudsplitter is not going to be better damage than this.

    If you really want to get into the league w/ the damage from other empyreans, you'll be using Guttler at 95. You'll get more bang for it.

    Cloudsplitter will outperform primal rend, and outside abyssea it will outperform rampage also (I usually only see around 1200 damage average w/ rampage outisde abyssea). The aftermath is where both will do better damage.
    (1)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
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  4. #4
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    Quote Originally Posted by Xilk View Post
    Cloudsplitter will outperform primal rend,
    No it will not. Primal rend will always do 100-200 more damage than cloudsplitter.

    and outside abyssea it will outperform rampage also (I usually only see around 1200 damage average w/ rampage outisde abyssea). The aftermath is where both will do better damage.
    No it will not. You are incredibly lucky if you see 1 double damage proc before the aftermath wears off. Your cloudsplitter will be 400-600 damage behind your rampage. (600-800 behind on anything with shell or magic defense bonus) So you need 5-7 double damage procs to beat rampage. At a 30% activation rate that's more than 15-21 swings of just the main hand weapon in 30 seconds to beat rampage. Or about the same speed as hundred fists.

    Farsha is absolutely worthless except as a high base damage weapon for rampage, and several other weapons beat it there too. I feel sorry for anyone that wastes time getting it. I feel really sorry for those poor stupid bastards that went to all the trouble of getting an Alard's axe.
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  5. #5
    Player Xilk's Avatar
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    Quote Originally Posted by Louispv View Post
    No it will not. Primal rend will always do 100-200 more damage than cloudsplitter.


    No it will not. You are incredibly lucky if you see 1 double damage proc before the aftermath wears off. Your cloudsplitter will be 400-600 damage behind your rampage. (600-800 behind on anything with shell or magic defense bonus) So you need 5-7 double damage procs to beat rampage. At a 30% activation rate that's more than 15-21 swings of just the main hand weapon in 30 seconds to beat rampage. Or about the same speed as hundred fists.

    Farsha is absolutely worthless except as a high base damage weapon for rampage, and several other weapons beat it there too. I feel sorry for anyone that wastes time getting it. I feel really sorry for those poor stupid bastards that went to all the trouble of getting an Alard's axe.
    You have no cloudsplitter set and you are not paying attention.

    Cloudsplitter has both str and mnd mods at a higher rate than rend's chr mod. Also the tp modifiers are higher, even though 100% is a little lower. and Cloudsplitter has Aftermath.

    The 1200+ rampages outside abyssea are not on anything close to an even match. if you want anything EM or higher, Your rampages will not often break 800. They certainly don't AVERAGE 1200. Whereas the magical WS will be consistent.
    (1)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  6. #6
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    Quote Originally Posted by Xilk View Post
    You have no cloudsplitter set and you are not paying attention.

    Cloudsplitter has both str and mnd mods at a higher rate than rend's chr mod. Also the tp modifiers are higher, even though 100% is a little lower. and Cloudsplitter has Aftermath.
    1 STR/MND adds 1.5 damage to cloudsplitter. 1 CHR adds 3.3 damage to primal rend. Primal is always stronger because of it, since you would have to get your STR and MND together to more than 2.2 times larger than your CHR.

    In normal melee gear (which has a lot more STR and MND than CHR, thanks to the fact that it's 2 stats vs 1) Primal Rend does more.

    In MAB gear and STR/MND for Cloudsplitter and CHR for primal, Primal rend does more damage than cloudsplitter.

    With elemental WS atmas, Ultimate/Lion/Blinding horn for cloudsplitter, and Ultimate/Beyond/Baying moon for primal rend, primal rend does more.

    Perhaps while brewing cloudsplitter might do a little more due to 2 maxed out 999 mods compared to 1, (though with no dINT comparison, I doubt it) but killing 3 nm's at the same time with aoelian edge beats using a stronger WS anyway. In any other situation, primal rend is stronger.

    And aftermath doesn't exist. Do you know how many times I've gone the entire duration without it procing a single time? 30 second duration, with only a 30% proc rate, and only on the mainhand is negligible. It doesn't even make up the lost damage from rampage, much less beat it.
    The 1200+ rampages outside abyssea are not on anything close to an even match. if you want anything EM or higher, Your rampages will not often break 800. They certainly don't AVERAGE 1200. Whereas the magical WS will be consistent.
    Yes, and your normal hits are doing far less damage as well, so the double damage procs do far less damage. The numbers remain unchanged. Rampage always win, by a mile. If cloudsplitter is winning for you, I'm going to have to say your rampage gear is terrible.

    Believe me, I tried for weeks to convince myself I didn't just waste months of effort getting a farsha, but I did. There is no set up inside or outside abyssea where cloudsplitter is more useful.
    (4)
    Last edited by Louispv; 11-01-2011 at 04:04 PM.

  7. #7
    Player Stabbytabby's Avatar
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    May as well throw in one last try begging SE to fix my Farsha...it seems like it's sad now and with the way elemental ws are calculated there'll be minimal increase in its power compared to the other jobs' physical ws.

    Add the aftermath to pet, throw on some dCHR or dINT or whatever. I know it seems to be some kind of SE 'thing' to troll BSTs, but, come on. Show some pity on a job you've seen fit to give both a feeble emp ws to and an army of feeble defense-oriented pets to.
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  8. #8
    Player Calamity's Avatar
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    Fact is, many of us farsha owners were hoping against hope that SE might see fit to improve this sad WS. Our hopes however were dashed, possibly forever by official word from SE that under the most silly, obscure circumstances (inside abyssea, with all 3 of our atmas aimed specifically at cloudsplitter, with 300% tp, an ascetics drink, perfect MAB build, etc, etc, that it could rake in a whopping 4k dmg, and was therefor powerful enough and in no need of improvement. So the sad truth is not only is it now a fairly useless ws, it seems like it will never see better days.
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  9. #9
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    Quote Originally Posted by Calamity View Post
    Fact is, many of us farsha owners were hoping against hope that SE might see fit to improve this sad WS. Our hopes however were dashed, possibly forever by official word from SE that under the most silly, obscure circumstances (inside abyssea, with all 3 of our atmas aimed specifically at cloudsplitter, with 300% tp, an ascetics drink, perfect MAB build, etc, etc, that it could rake in a whopping 4k dmg, and was therefor powerful enough and in no need of improvement. So the sad truth is not only is it now a fairly useless ws, it seems like it will never see better days.
    You forgot that it was a WAR using it and not a BST, so they got an extra 50 tp from warcry merits, and an extra 50% damage from maxed out restraint.

    I still think they pulled the numbers out of their ass, because they said in the same post that it outdoes primal rend. naked, in appropriate gear, and with appropriate atmas, primal always wins. And a lot less stuff resists light than resist thunder, too.
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    Last edited by Louispv; 10-31-2011 at 06:15 PM.

  10. #10
    Player Concerned4FFxi's Avatar
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    Amaday
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    WHM Lv 99
    Quote Originally Posted by Calamity View Post
    Fact is, many of us farsha owners were hoping against hope that SE might see fit to improve this sad WS. Our hopes however were dashed, possibly forever by official word from SE that under the most silly, obscure circumstances (inside abyssea, with all 3 of our atmas aimed specifically at cloudsplitter, with 300% tp, an ascetics drink, perfect MAB build, etc, etc, that it could rake in a whopping 4k dmg, and was therefor powerful enough and in no need of improvement. So the sad truth is not only is it now a fairly useless ws, it seems like it will never see better days.
    That's a point I been making about the new ws, they actually do more damage then some empyreans and keep pace with others. It's another insult from SE, why waste your time doing nay empyreans unless you are gearing all 20 jobs and need the empyreans for jobs you can't use your 3 fully merited easy to lol get ws with merits. Not that empyreans are back breaking to get, they still require far more effort to acquire and cahnces are no perle sam bst is running around with cloud splitter, but a perle bst will out damage you with the new sympothy ws for bst if your using an empyrean with cloud splitter. It's retarded. Reward the hard workers, nah, just gve everyone a ws that out performs empyreans and call it a day. I understand, if 5 years after empyreans they want the rest to catch up, but come on, the empyreans just came out and they are being outclassed, wtf are these people in SE doing? I tought they wanted people building empyreqans as a time sink, not just saying why bother if I can casually xp my jobs and skill up and while I'm doing that save merits for ws that are just as good if not better than empyrean. The expansions came out too fast and so did the level caps come out too fast and too late, and now they blow through new contenet which makes stuff outdated the minute you aquire it. I want an add-on too, but slow it down, or release gear that isn't replaced in six months, don't have people doing empyrean magian trails get the same results as the casual player (saying, oh empyrean gets aftermath is the dumbest answer I've hear, to distinguish two ws from each other and say that aftermath seperates then is &%#), reward vs. performance, balance vs. power, where is this?
    (0)
    Last edited by Concerned4FFxi; 12-09-2011 at 05:31 AM.
    Quote Originally Posted by Kincard
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