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Thread: Wtf SE

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  1. #1
    Player Spiritreaver's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Siiri View Post
    I also do not think this is a big deal. It really should matter 0 to DRKs if a puppet casts absorb-attr or dread spikes. That being said, I do think there is an underlying current in this thread and the Spirit thread that Pup has gotten a huge amount of updates at the expense of other jobs. The question is, why are all these updates necessary. If this AI fix is what pup needed, it should have been done years ago. If I feel like it later I may pull out all the update notes, I think PUP has had a job adjustment every update for the past 2 years or so. With a skeleton crew, its time for other jobs to be updated. I hope this pup fix finally does it satisfactorily since the others apparently haven't. It's time to give the PUPdates a rest, along with the scholar updates. Fix the jobs the first time and move on.
    Reading that got me thinking, so i went and did just that and had a good look at the version update notes for major version updates from the last 3 years. Very interesting read to see the changes that have been carried out over the yrs.
    Version Update History Page

    I was really surprised to see that in that list of major changes over the last 3 yrs, the last time an update with job changes that was mostly about PUP happened was March 23, 2010. That was when PUP's HTH skill was bumped in addition to other little fixes. And even that wasn't a PUP exclusive update as SMN got some fixes and Alex/Odin as Avatars.

    Aside from that, any other fixes/additions to PUP have been accompanied by fixes/additions to other jobs as well.

    I agree that SE needs to just stop mucking about and settle issues asap instead of constantly picking at problems at times. But keep in mind that FFXI IS a mmo and as such its constantly changing. so there will always be a need for tweeks.
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  2. #2
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Spiritreaver View Post
    Reading that got me thinking, so i went and did just that and had a good look at the version update notes for major version updates from the last 3 years. Very interesting read to see the changes that have been carried out over the yrs.
    Version Update History Page

    I was really surprised to see that in that list of major changes over the last 3 yrs, the last time an update with job changes that was mostly about PUP happened was March 23, 2010. That was when PUP's HTH skill was bumped in addition to other little fixes. And even that wasn't a PUP exclusive update as SMN got some fixes and Alex/Odin as Avatars.

    Aside from that, any other fixes/additions to PUP have been accompanied by fixes/additions to other jobs as well.

    I agree that SE needs to just stop mucking about and settle issues asap instead of constantly picking at problems at times. But keep in mind that FFXI IS a mmo and as such its constantly changing. so there will always be a need for tweeks.
    Yeah, that is the exact page I was looking for. Thanks. It appears 2011 is lacking though. I moderate our linkshell forum, and always post updates. This is one thing I found that I posted April 22nd of this year. Not sure when it was implemented, June maybe?

    Puppetmaster
    The following automaton attachments will be added:

    Name Description
    Heat Capacitor A fire-based automaton attachment.
    Functionality: Erases all Fire Maneuver effects to restore TP.

    Power Cooler An ice-based automaton attachment.
    Functionality: Reduces MP cost in proportion to the number of Ice Maneuvers in effect.

    Barrage Turbine A wind-based automaton attachment.
    Functionality: Erases all Wind Maneuver effects to occasionally grant a Barrage effect.

    Galvanizer A lightning-based automaton attachment.
    Functionality: Increases chance of countering in proportion to the number of Thunder Maneuvers in effect.

    The following weapon skills will be added for the Valoredge and Sharpshot frames:

    Skill Name Frame Effect

    String Shredder Valoredge Delivers a twofold attack.
    Critical hit rate varies with TP.

    Armor Shatterer Sharpshot Delivers a fourfold attack.
    Additional effect: Weakens defense
    Additional effect duration varies with TP.

    This was a fairly large update to Pup, and was just a few months ago. I don't begrudge PUP being fixed, just wish SE would do it and move on to other jobs.
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