
Originally Posted by
Jerbob
If it is Cura III (and to my eye it certainly looks like Cura) then I'm disappointed. The whole foundation of Cura is terrible - if something is dangerous enough to require extra low enmity and reduced MP costs then why on earth do I want to be standing next to the thing? Conversely, if something is weak enough but AoE spammy enough to the extent that Cura is "worth" it, I'm not worrying about MP, casting time or enmity; sure, I can use Cura, but I certainly don't benefit much from it.
Cura isn't a reward for meleeing, or an encouragement, it's just stupid. Esuna too. There are workarounds (sacrifice, swapping stances, running around and wasting time...) but there shouldn't have to be. It would have been nice if SE put developer time or spell allocation slots into more interesting and unique effects.
Also, does "Raise IV" have the same sound effect as Sleep? I really hope that's some sort of placeholder, lol