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  1. #51
    Player Sesh's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    69
    Character
    Seshamaru
    World
    Phoenix
    Main Class
    WAR Lv 99
    Why was this idiot PvPing in the first place?
    Some people actually just want to have fun XD. Some people don't care if they win our lose it's just something to do that's different and catches their eye. Some people have never tried ballista/brenner/pvp before and thought it was time to try. Who knows... why does someone have to be an idiot to want to pvp? Or to do anything at all in a game they pay for each month? Just because you're not the best at something doesn't mean you're not eligible to participate.

    You mean the least lazy player would have the tools to be good?
    All players have the tools to be good, most just tend to move on with their respective FFXI lives and focus on goals that are important to them. PvP, while fun (and deserving of more support by SE) is not important enough to warrant the enthusiasm or effort you put in towards PvP by most FFXI players.
    (4)

  2. #52
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,202
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Anyone who doesn't say 1v1 doesn't involve skill has never battled a Red Mage.
    going against RDM is more about patience than skill. Takes a while to bring one down

    two PLDs can take forever lol
    (1)

  3. #53
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Who says they can't participate? Of course they can.

    The idiot is the person complaining about something when they don't get the gear, refuse to work at something, and then fail and are disgruntled.

    All players don't have the tools to be good, which consist of attitude and determination, because there is this complaint about having to work at the gear needed and system in the first place.

    And I don't expect any of them to win then, and they shouldn't be upset, surprised, or mad at the system.

    I'm all about PvPing for fun but if you're doing it for "fun" then you give up any and all claim to validating or invalidating the system.
    (0)

  4. #54
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Alhanelem View Post
    going against RDM is more about patience than skill. Takes a while to bring one down

    two PLDs can take forever lol
    It's definitely about buff removal, enfeebling evasion, and MP removal. A RDM fights through strong DoT damage and magic damage with powerful mp recovery that does not rely on offensive casting.

    Jobs need to capitalize on strong burst damage and landing key enfeebles of their own, forcing the RDM on the defensive and overwhelming them quickly.

    The longer a RDM fight goes on the more enfeebles that are landed, and a lot of jobs have a hard time sustaining themselves versus the DoT damage and recovery battles against a RDM.

    The longer one fights a RDM the more slated they are to lose. The battle of patience is in the favor of the RDM, not a person fighting it, which is what I was talking about.
    (0)

  5. #55
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Urteil View Post
    The idiot is the person
    who honestly thinks people who don't do PvP suck at ffxi. That's truly idiotic with PvP at the stage it is in FFXI.

    I actually have quite a bit of resist gear now that I think about it simply from augmented aby items. Some that don't even appear on gear otherwise. Would I like to go into a PvP match and use offensive gear on an offensive job to augment it's role? Yes. Should that be an option? It should. There aren't many popular MMO's without good PvP anymore, and it's not like you even have to PvP in the first place. Increasing the interest in PvP would only bring more subscriptions, or more players back who loved it when it was more popular. So I arrive on my next point

    @SE:
    Consider this: A Ballista Moogle in each of the three main cities. Has a "Ballista Locker" for specific Ballista items and gear or just make a Ballista porter slip. Another good alternative would be a second inventory and equipment screen specifically for PvP, but that's starting to ask a lot.

    Ballista Gear:
    "Damage Mage Hat"
    [Head] All Races
    DEF:10~28 HP+10 MP+20
    Latent Effect: HP+1% MP+2%
    INT+1~6 "Magic Atk. Bonus" +0~5
    Enfeebling Magic Skill +1~8
    Enhances "Resist Silence" +1~5
    LV 30 All Jobs
    Cost: X Ballista Points(or whatever currency you want)(Latent active during ballista/brenner)

    How hard is it to put in the numbers to a spread sheet for the gear, I mean honestly. I should think you put one dev on this task for about a day and he could finish it. Balance wise all this gear should be is existing gear that fits the job, with bonuses like "Reduces stun duration" or "Reduces Shield Bash recast" and more HP/MP/Regen/Refresh. You could fix a ton of balance issues through equipment (kind of like how this is done for PvE anyway)

    How hard is it to make a moogle, and a vendor for this gear?

    Just by adding gear specifically built for PvP think about all the people who have now gained interest in the event (Give it some sexy skins and there will be people who want it just for that). Think about the time they can now sink into PvP.

    Of course there will be people who say "FFXI IS NOT FOR PVP, IF I WANTED PVP I'D GO PLAY LoL OR SOMETHING," but it's not like they have to do it. PvP gear would be useless in PvE.

    This is probably falling on deaf ears, but it's been something I've wanted for FFXI for a while.

    Edit: Also, "Request Teleportation" to current Ballista matches at the moogle?
    (7)
    Last edited by Leonlionheart; 11-10-2011 at 04:32 AM.

  6. #56
    Player Sesh's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    69
    Character
    Seshamaru
    World
    Phoenix
    Main Class
    WAR Lv 99
    I think first and foremost they have update the current ballista system. At the height of its popularity very very few players did 30, 40, or 50 cap official daily tournaments. Most of the popularity was 60 cap and 75 cap, but players ended up having to wait entire days for the 30-50 program to get done. Once the good caps came around it was usually 2 in the morning, which was fine because we loved ballista, but eventually enthusiasm to stay up late for the dying event was quenched.

    They need to add a few things to really make ballista boom again in my eyes. Either new zones that focus on high cap pvp all the time, or change the current rotation to 60, 75, 85, 95, etc cap. New zones would be more effective though, if they were high traffic zones, it would attract a crowd for people to watch. There also needs to be an incentive for players to spend their time in ballista, 250k ballista points for comet or thunder V etc. would entice new players to try it and old players to dust off their weapons. Throw what Leon is talking about as well, and we could very well see a ballista revival.
    (4)

  7. #57
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    I agree with you about the cap changes.

    The sad thing is that the current dev team completely ignores ballista, or is told to ignore it.

    Even if this got player backing it would take over 6 months (more probably) to even start thinking about this as their current schedule is filled with VW updates, level 99, and old endgame updates like limbus, einherjar, nyzul, and salvage.

    Really wish SE would give the FFXI dev's a leg to stand on
    (3)

  8. #58
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    I honestly believe PVP revamp would greatly enhance the longevity of this game.
    (4)

  9. #59
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,202
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'm totally all for special gear rewards for ballista (as long as those rewards are mainly effective *in* ballista, or help you participate (e.g. a teleport-to-next-match ring), or something that's purely for show, or something that may be useful outside but is for conveinence/utility, rather than power.

    The only thing I spend ballista points on is opening Diorama Ghelsba. It would be really nice to have even a minor tangible reward available, it would have a potentially significant impact on participation.

    I also agree that the lowest-level caps should be removed, and only have 60/75/no cap.

    Also make the quest for license optional (and have it grant the ability to use the functional key items as a reward). It's a needless barrier to entry.
    (2)
    Last edited by Alhanelem; 11-09-2011 at 05:58 PM.

  10. #60
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Camate View Post
    I will do my best

    May the odds be ever in your favor!
    I would totally support another royale.
    (1)

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