Quote Originally Posted by Atomic_Skull View Post
The 360's gamepad's triggers are actually sliders not buttons, and FFXI doesn't recognize sliders as buttons. It wouldn't be hard for SE to fix this though.
It would be, because AFAIK that requires the newer input standard used by the xbox controller (Xinput). FFXI uses DirectInput (part of DirectX 9 and earlier) for gamepad support, so functionality which depends on Xinput wouldn't be available. Newer games that support the xbox controller specifically do not support a lot of older game pads because they only use Xinput, not DirectInput, which is now considered depreciated by Microsoft and will no longer be a part of future versions of DirectX.

Dear SE, please make the Xbox 360 controller for windows work on this game.
FFXI for PC doesn't use Xinput, thus it will not fully support the xbox 360 controller under Windows. (The Xbox 360 itself is another matter, because it's not Windows)