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  1. #1
    Player Ilax's Avatar
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    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99

    [DEV1000] Dynamis Update Petition.

    Hello everyone, i figured it would worth for the DEV staff to be aware that a lot's of player as myself disagree about this update.

    This thread is not created to talk about negative/positive impact of the update but more to give the right picture of who clearly not welcome such of change.

    Posting in this thread mean you disagree with the update.

    [SIZE="5"]Please do not say the reason[/SIZE]
    because some would just fight about it or try intimidate your decision, and this thread is not intended for that.

    if you have anything you would like to share, it can be done by using the other existing thread:

    [dev1000] Dynamis Reborn!

    To DEV: This thread is not intended to cause any trouble to your great work, you guy are very awesome with your update, specially abyssea that of course is a major success Thanks you so much to give us such of nice update
    (3)
    Last edited by Ilax; 03-15-2011 at 12:56 AM. Reason: missing dev tag

  2. #2
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Ilax/Fenrir.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    2
    Skoof/lakshmi
    (0)

  4. #4
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    This is stupid. We don't know how things are going to be yet. I have concerns but its way early for this kind of resistance.
    (0)

  5. #5
    Player Naturebeckles's Avatar
    Join Date
    Mar 2011
    Location
    Sandy - Sylph
    Posts
    210
    Character
    Naturebeckles
    World
    Sylph
    Main Class
    SMN Lv 99
    Quote Originally Posted by GlobalVariable View Post
    This is stupid. We don't know how things are going to be yet. I have concerns but its way early for this kind of resistance.
    I totally agree with you, Global... they've given us a few vague details... they've certainly not given us enough information for us to totally know how Dynamis is going to be. I'm sitting here thinking I can't even begin to guess how our LS's rules are going to change until we've done a run in the new system to see what it's like.
    (0)
    Level 99 jobs: THF, WAR, SAM, SMN, WHM. Haste is overrated. Ok. Not really. But that's what you all think I believe anyway.

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    4
    Confused/Quetz
    (0)

  7. #7
    Player Kailea_Nagisa's Avatar
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    Mar 2011
    Posts
    200
    We don't have all the info on it yet, but from what I get right now, its a good change. Dynamis is no longer endgame, so why keep the same restrictions on it?
    (0)

  8. #8
    Player Antaress's Avatar
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    Mar 2011
    Location
    LosNoobs!
    Posts
    3
    Character
    Antaress
    World
    Asura
    Main Class
    COR Lv 95
    /signed, please don't destroy dynamis....
    (0)

  9. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Antaress View Post
    /signed, please don't destroy dynamis....
    Well, they've heard you. they're not destryoing it, they're making it more accessible, less frustrating, and honestly, probably more fun.
    (3)

  10. #10
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Antaress View Post
    /signed, please don't destroy dynamis....
    agreed, I am re-signing after hearing more details
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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