Quote Originally Posted by Stigmar View Post
my only concern is with the buffs haste protect shell i feel atleast haste should be under a wind trigger rather than a light trigger

I am going to test later if the bug of it casting silence on a mob with mp which does not cast is still there and the bug where if your emfeb and down to say 1 hp, will it cast cure or status removal.

Also Maintance am not really sure if this any use as repair as far as am aware did remove status debuffs could of just been sleep but perhaps why not just make it Repair II with Curing that frame and removing the debuffs at the same time would save wasting 2 oils and just use the one,

I will give it more of a play around later today but i get the feeling it will end up like cool down total waste of a ability (I still believe cool down should be a lvl 30 - 40 ability)
Might want to go read the post in the pup forum or the already posted bugs/feedback..


1) All buffs (including haste) are water, not light
2) Yes it is still silencing mobs like beetles/crabs with mp and no spells, it even addles them now
3) It is now prioritizing buffs > -na > cureing unless you have 2-3 light maneuvers up. Dont bother testing, you will die with haste up and no cures!
4) You can already repair + remove status ailments using af gear, no need to add repair 2
5) Cool down is actually very useful....for testing stuff on the test server, other then that, yeah its still worthless.