updated first post with inhibitor and casting times
updated first post with inhibitor and casting times
Figured out the store tp thing, missing a parentheses was causing it to floor to early.
I am getting the same values of 5/15/25/40 with 400 delay
okay, this is beyond frustrating.
Trying to test damage guage and how it is supposed to reduce the recast on cures.
The issue is that base recast is 15 seconds, global recast is 10 seconds
99% of cures are landing at 20s with/without it because at 10s global recast is up but cure recast isnt, so it goes to casting enfeebles/buffs/na.
We really need damage guage to:
1) actually prioritize cureing (aka if it could cure/na/haste....make it pick cure)
2) stop wasting mp on enfeebles when light maneuvers are up
best i can tell:
damage guage -1/-2/-3/-4 seconds of cures
cures are 15 sec recast -> with 1 light i can get it down to 13 if the mob stays debuffed >< with 3 light up i cant beat the global recast of 10 seconds so it has to be longer than that (-4 would put you at 11 second recast).
Last edited by Dfoley; 10-31-2011 at 09:14 AM.
enhancing recast is >10, <20
global recast is making this a pain to test
30 sec cool down on nukes (blm head)
that is not good
Okay not sure how to calculate fast cast sense i am NOT a mage :-p
Text for start of cast - time when pet turned yellow - time when msg showed in log
- no MB 13 - 24 - 28 (11 sec till yellow 15 sec till msg)
- mb +0 40 - 50 - 54 (10 sec till yellow 14 sec till msg) (10% ~ 6.6%)
- mb +1 36 - 44 - 48 (8 sec till yellow 12 sec till msg) (28% ~20%)
- mb +2 49 - 56 - 00 (7 sec till yellow 11 sec till msg) (36%~ 26%)
- mb +3 45 - 51 - 55 (6 sec till yellow 10 sec till msg) (45%~ 33%)
So depending on how you calculate fast cast (to the yellow aura around pet, or until the text log) 3x ice is either 45 or 33%, which stacks with optic fiber ><. You know, just in case your testing.
With rounding and errors it is most likely:
10/25/35/45
edit : my table looks like balls...
Last edited by Dfoley; 10-31-2011 at 11:22 AM.
Shouldn't this thread have gone into the test server forum?
While the info on bugs/things broken/flat out screwed up should be reported in the test server forum, i think that the good hard testing and communication between the actual players is fine right here where it is.
No need to clutter up the test server forum with anything other than the hard-ish conclusions of what is NOT working as intended. And that info is being hammered out here. Of course that's just my opinion.
And a quick thanks to all you guys doing the rigorous testing. I'd be doing some myself if i hadn't been feeling half-in the-grave the last month. Keep up the good work guys/gals.
If you go actually look....
there is a thread in the bug section where theytak and I have reported the bugs and a second thread in the feedback section where we have complained/suggested things that we have concluded from here.
The vast majority of the things in this thread dont need to be reported to the developers. They already know the % of armor plate and fast cast on mana booster, that is more beneficial for the community
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