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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    139
    The real issue here is how lackluster all these "news" updates are. Posting a bunch of topics on adjustments doesn't make them more interesting, I really don't get why they didn't compile it into one "Test Server" update rather then the way they did it. Some of those don't even justify having a "news" made about like the quirky 2 seconds teleport adjustment.

    Plus the issue with Abyssea still isn't being handled properly, ok so you're increasing the rate in which we can receive a colorful but how does that help with the fact that while every other Empyrean and in effect +2 and in effect even some other named NMs have been given 3 spawns, you stilll refuse a concept in which the void mobs can have 3 spawns of each one.
    (1)

  2. #2
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by Airget View Post
    The real issue here is how lackluster all these "news" updates are. Posting a bunch of topics on adjustments doesn't make them more interesting, I really don't get why they didn't compile it into one "Test Server" update rather then the way they did it. Some of those don't even justify having a "news" made about like the quirky 2 seconds teleport adjustment.

    Plus the issue with Abyssea still isn't being handled properly, ok so you're increasing the rate in which we can receive a colorful but how does that help with the fact that while every other Empyrean and in effect +2 and in effect even some other named NMs have been given 3 spawns, you stilll refuse a concept in which the void mobs can have 3 spawns of each one.
    All this does is it moves the bottleneck up to the next tier of VNM.
    (0)

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