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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    2
    horrid idea

    though some reward for playing for 6 years would be nice:P

    free chocobos forever lol
    (0)

  2. #12
    Player Nepharite's Avatar
    Join Date
    Mar 2011
    Location
    Alexander Server
    Posts
    125
    Character
    Nepharite
    World
    Shiva
    Main Class
    WAR Lv 90
    Also back when we were doing those missions, we had tons of other people needing those missions.
    The player base that needs that stuff done now is incredibly small compared to back then.
    Making things easier makes this stuff accessible to players that would never have got them otherwise.

    I don't know about you, but I prefer other players to have access to decent gear.
    (0)

  3. #13
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by Nepharite View Post
    Also back when we were doing those missions, we had tons of other people needing those missions.
    The player base that needs that stuff done now is incredibly small compared to back then.
    Making things easier makes this stuff accessible to players that would never have got them otherwise.

    I don't know about you, but I prefer other players to have access to decent gear.
    Agreed, its much harder to find a decently sized group to do anything worthwhile that doesn't give a reward in return anymore. When CoP had just came out people would do the missions left and right as soon as they came out, however a few months after the expansions storyline had finished it became difficult to find help without a dedicated group.

    Now with newer gear outclassing much of the older stuff, older players leaving the game, and many new players with no access or interest in the old content, doing anything like CoP or RoZ is that much more difficult. SE wasn't reducing the difficulty and removing the level caps because of years of lazy trolls whining and moaning, they were doing it in order to give new life and new players a chance to enjoy older content that is not really done anymore. Had all the old difficulties and level caps that were in place back in 2005 were still being used, how much hell do you think new players would have finding anyone to help them through these missions.
    (0)

  4. #14
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    If they choose to do the battle with the original difficulty setting they would obtain the original item that was granted. If they choose to take the uncapped version of the battlefield then the item they recieve would be slightly dumbed down.
    And if you play a melee job, which is the easy mode job, you shouldn't get any reward at all. Only advanced roles like tank, crowd control and healer should get items.

    Can we perhaps stop talking about what is easy and what is hard on these forums? Because it is just stupid nitpicking where everyone thinks what they do is hard, and what everyone else does is too easy.
    (0)

  5. #15
    Player Dooom's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Dooom
    World
    Phoenix
    Main Class
    SMN Lv 90
    Quote Originally Posted by Nepharite View Post
    Also back when we were doing those missions, we had tons of other people needing those missions.
    The player base that needs that stuff done now is incredibly small compared to back then.
    Making things easier makes this stuff accessible to players that would never have got them otherwise.

    I don't know about you, but I prefer other players to have access to decent gear.
    Exactly. People complain about "easy mode" with stuff like CoP missions, but the truth is that prior to changes, they were practically "impossible mode" because of the difficulties of getting help for most newer players.
    (0)

  6. #16
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    If the reward is vanity, then sure, I'm all for it. I will disagree if its something game breakingly good. What I really enjoy about this game is that everyone has an opportunity to get everything they want to be the best, nothing of any real value is of limited time only. It just takes time.
    (0)

  7. #17
    Player lowkey's Avatar
    Join Date
    Mar 2011
    Posts
    58
    Character
    Lowkey
    World
    Valefor
    Main Class
    BST Lv 90
    Just how many new players do you think are running around, that necessitates a seniority system be in place? Most people who still play are long-term players, and players who quit, returned and started from scratch for whatever reason. The last major influx of completely new players was at the XBox 360 launch, and it was nothing in comparison to the NA PS2, and NA PC launches. Any of them who are still around, have been around long enough to be considered veterans too.
    (0)


  8. #18
    Player Liselle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    20
    Character
    Liselle
    World
    Fenrir
    Main Class
    BLM Lv 99
    Isn't the best reward that you still play the game ?
    (0)
    That is not dead which can eternal lie

  9. #19
    Player Lexin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    56
    Character
    Lexin
    World
    Asura
    Main Class
    DRK Lv 99
    I been playing since PS2 launch and honestly no us older players should not be rewarded due to the game evolving. I don't understand why people constantly feel the need to be rewarded for every single thing in the game.
    (0)
    Lexin - Pansura
    DoRK - 90
    PLD - 85

    I would like "Weapon Bash" renamed "Dragoon Bash" for old time sakes...

  10. #20
    Player Zyrs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    34

    Mog bonanza rewards

    Quote Originally Posted by Randwolf View Post
    The ONLY thing I would like to see for long-time players is perhaps some extra items to choose from during the anniversary celebrations. Something like 6 - 8 years, 3 - 5 years, and 1 - 2 year categories. And nothing insanely great in the higher time categories. Just some cool token you could wear showing off how long you've been playing.

    If they did add various categories for battle-mode, then all those with items would already have the base-mode (uncapped) item.
    I really like this idea, even if it's just that you give people who have been playing for the last eight years something like a two room mog-house, or elderly boots (movement speed+15 when chasing kids off your lawn) or something.
    (0)
    "Okay, I wonder what THIS button does?"

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