I believe partly that what Camate means by this is the new Dungeon crawl type endgame element thats mentioned in the "Final Fantasy XI Roadmap". If the pics for it serve as any basis, its certainly something i have yet to see in FFXI as of this point. (Honestly, it looks like it has something to do with the 5 crystals of Vana'diel, but thats imo). It is well within the scope for them to make new areas. Perhaps its not quite another parallel world, or some new unexplored continent, or a fully developed expansion, but if you think about it, each expansion has added maybe only a couple of new areas. Until a full blown expansion, i would not see the need for a slew of new areas.
But the size of the development team is part of our concerns - why should XI - which is making money have a teeny tiny itsy bitsy dev team? Aren't we paying for this game? Shouldn't we, paying customers, get the same or better service as XIV, which people have been playing free for a full year now?
It is hard not to believe that the plan is to kill XI when there seems to be so little planned for it. Raising level caps isn't a good replacement for real content.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
So FFXI is getting neglected compared to its younger FFXIV brother because??? You haven't really addressed the issue. We understand they are different games with different operational policies - what we don't understand is why FFXIV is getting so much thrown its way and we don't seem to be getting anywhere near similar treatment.
Originally Posted by Frost
Camate are their any plans, even long term ones, about redoing the graphics engine for PC clients? As it stands it's currently using DirectX 8.1 and rendering to a single flat surface, this creates graphics issues on any PC made in the past three to four years. Doesn't even need to be something like DX10/11, a simple DX9 remake would suffice.
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