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  1. #81
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Alhanelem View Post
    So? The old guy in charge thought 30000 alexandrite and ~18000 dynamis currency was OK.
    The way I understand it is, there was a guy, we'll call him Mr.X, Mr.X was in charge of FFXI for a long long time, then when FF14 really went into development he got moved to be in charge of that, and a new guy, Mr.Y, came in and made the last of the stuff leading up to and including abyssea. After 14 came out and bombed, Mr.X got moved back to FFXI and Mr.Y got moved to 14. So the guy who decided the # of alex and the amount of ancient currency required for relics/mythics, and is responsible for all 'old' FFXI endgame content is actually the same guy who made voidwatch, is making all the new content, is updating all the old content, and decided on 1500 iron plates. My complaint is that this guy (Mr.X) is now back in charge and is destroying all the good progress FFXI had made.

    Quote Originally Posted by Return1 View Post
    People don't even know what the new events are, hell they don't even have a provisional name for the dungeon crawling event and people are already crying about it.
    This event that's supposedly coming out soon doesn't have a name, if they can't even come up with a name, they probably still can't figure out a good drop system and I have no confidence it will be fun more then 10 times, and based on everything else Mr.X has done in the past, I'm gonna go out on a limb and say it's all going to be bad, and there's a 99% chance I will be right.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  2. #82
    Player Kimble's Avatar
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    Mar 2011
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    Character
    Jimb
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    Asura
    Main Class
    COR Lv 99
    Well, its already been proven that "Mr. X" was always the producer in charge of FFXI. There is no "Mr. Y" (if there is, then who is it?)
    (1)

  3. 10-26-2011 06:54 PM
    Reason
    ~

  4. #83
    Player Kimble's Avatar
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    Mar 2011
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    Jimb
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    Asura
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    COR Lv 99
    No, that is wrong. he was never apart of the FFXI team. He took over FFXIV but did not go from FFXI > FFXIV.
    (0)

  5. #84
    Player Kimble's Avatar
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    Mar 2011
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    817
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    Jimb
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    Asura
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    COR Lv 99
    Actually, it looks like Akihiko Matsui is the man you might want to "blame" for VW. Seems he was moved up from battle director of FFXI to Director of Final Fantasy XI on September 1st, 2010. Which was a few days before Scars of Abyssea came out so the earliest he would have gotten his finger prints in the game was Heroes of abyssea.
    (0)

  6. 10-26-2011 07:20 PM
    Reason
    Disparaging remark.

  7. #85
    Player Valonquar's Avatar
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    Jul 2011
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    San d'Oria
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    46
    Character
    Valonquar
    World
    Phoenix
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    DRG Lv 99
    I am still having fun. When I stop having fun, I will play something else.
    (0)

  8. #86
    Player PUNKED's Avatar
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    Sep 2011
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    Character
    Punked
    World
    Cerberus
    Main Class
    RDM Lv 90
    Personally I think ff today is better than ff was at 75 and I want to thank SE for this. This roadmap gives me more hope for better stuff.

    Voidwatch will probably become the new main endgame event dragging out the content (low drop rates means you have to play longer to get better results) and now we seeing people sulking because they are spoilt after abyssea and used to getting everything handed to them on a plate. Endgame it is not meant to be easy to get the best stuff. Just like life you need to put some effort in.

    At 75 endgame we had highly competitive HNM shells competing over mobs which spawn once every 21-168+ hours (depending on NM) to get the best items. You then had to be in shells years to have a chance at the low drop rates. You got probably 3 d rings on a server every year if lucky. All of these shells were filled with drama and corruption over drops and the best shells largely relied on bots to get the NMs... so if you wanted the best gear you had to bot, risk your account and suck up to the right people. These best items are now largely replaced in Voidwatch which has no drama over the drops. I agree an add to pool option would be nice but it is still an improvement on the old HNM system. You should still get stuff faster than from HNMs.

    We used to have dyna shells who built peoples relics and it took most shells 3 months per relic. There was drama about who got the next relic built for them, who got thf hands and 4 hours dyna runs were never fun. Nowadays you can go in solo 2 hours per day and build a relic yourself in 3-4 months. Hell you can get an empyrean 85 in a couple of weeks easy. The only drama in dyna now is who gets to store the AF but with it dropping like crazy and of limited use currently noone cares that much.

    Before abyssea remember the levelling grind? People used to moan about 8 hours xping to get 2 levels and now people moan about people with abyssea burnt jobs. I dont mind if people have burnt their jobs as long as they skill em after and do some research on how to play them. Id rather spend my time playing fun endgame content than grinding another few levels.

    Salvage is an area where I do feel SE have let down mythic builders. They need another source for alex even if like they did for dyna currency they put it in campaign. They could add it as drops to Nyzul? Another source of alex is desperately needed for mythic builders or new/upgraded gear added to salvage so people want to go again.

    Limbus and Nyzul are getting future upgrades. We also getting new endgame events "dungeon crawler" & "last stand". I'll judge these when I see them but we are getting lots of content it seems.

    At 75 jobs like MNK BST and DNC got little play time. HNM was PLD and SAM. Look at jobs that are used now

    PLD and SAM have recovered to find a place in voidwatch (after losing way in abyssea),
    BST and DNC have new homes in dyna.
    Mnk nin and war are kings of abyssea.
    On mage side WHMs are working overtime as the only credible healers.
    RDM probably needs Cure 5 to allow it to heal.
    SCH needs some healing power I feel.
    BLU if played intelligently is probably overpowered now
    BLM has some new tricks to allow them to overnuke
    BRD and COR are always needed for boosting dd.

    Nearly every job has some use in voidwatch. People are now more free to play jobs they want to play. Well done SE.

    Haters will always hate but I prefer this game more than we had at 75. Fix salvage and keep new content developing and I think you on right path.
    (2)

  9. #87
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    75 was poorly designed

    Abyssea was wonderfully designed (could've had more challenge but who's complaining)

    VW was a good idea; then they f**ked up the loot.
    (5)

  10. #88
    Player Juilan's Avatar
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    Mar 2011
    Location
    Windurst
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    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kimble View Post
    Actually, it looks like Akihiko Matsui is the man you might want to "blame" for VW. Seems he was moved up from battle director of FFXI to Director of Final Fantasy XI on September 1st, 2010. Which was a few days before Scars of Abyssea came out so the earliest he would have gotten his finger prints in the game was Heroes of abyssea.
    That explains why the drop system in abyssea changed with heros and afterward hi2u body drops in Scars zones...
    And for those who think that we're complaining over the difficulty of VW... WE ARE NOT, we're only tired of what could be filler gear having less than a 20% drop rate. I'm shocked people continue to do the fights, i enjoy them though, the gear sets SE released when they released augments via synergy requiring evoliths and pigments that 1)required more work to get a decent one then the decent one should merit (oh im going to get 2min off my 2HR for my horribly out date weapon) 2) both of which required killing abnoxious NMs with a painfully low drop rate... They should have learned with that (maybe have taken a PoL survey) that people don't like killing stupid monsters and not see drops, especially when the monsters are some what difficult for 75. VW seemed to get some what easier at 95, even more so after my group started letting me come pld (no ochain or aegis but i dont die and i hold decent hate off the melee </3 the slashing resistant monsters or the ones that wipe your tp or plague). Aside from that we can still wipe fairly easily if someone isn't paying attention.

    AGAIN THE ONLY ISSUE WITH VOID WATCH IS THAT FACT WE DO NOT LIKE FIGHTING THINGS WITH ABYMAL DROP RATES(i see abyssea having high rates since you're timed as there is so much to get afew sets of +2 niche gear etc) IF WE CAN GET WHAT WE'RE LOOKING FOR IN LESS THAN 10 KILLS WE WOULD BE HAPPY, HITTING KILL 30 AND STILL NOT SEEING A DROP DOESN'T MAKE HAPPY PLAYERS.


    Keep the loot system, just make the drops higher for everyone... -.-
    (1)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  11. #89
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,173
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The way I understand it is, there was a guy, we'll call him Mr.X, Mr.X was in charge of FFXI for a long long time, then when FF14 really went into development he got moved to be in charge of that, and a new guy, Mr.Y, came in and made the last of the stuff leading up to and including abyssea. After 14 came out and bombed, Mr.X got moved back to FFXI and Mr.Y got moved to 14.
    This isn't accurate at all. Yoshi-P (The new producer for FFXIV) never worked on FFXI. Thus, Mr.Y from your first use and the second Mr.Y are not the same person.
    (1)

  12. #90
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kimble View Post
    Actually, it looks like Akihiko Matsui is the man you might want to "blame" for VW. Seems he was moved up from battle director of FFXI to Director of Final Fantasy XI on September 1st, 2010. Which was a few days before Scars of Abyssea came out so the earliest he would have gotten his finger prints in the game was Heroes of abyssea.
    If he's the reason for all of these new fugly as sin armor designs, fire him now.
    (1)

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