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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    It is annoying. WTF does WOW have to do with this? You stop QQ. I hope they take away everything you love about Salvage, and make it a soloable event with crazy high drop rates like abyssea. :P
    (0)

  2. #2
    Player Eldelphia's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Eldelphia
    World
    Shiva
    Main Class
    WHM Lv 99
    Alexandrite prices need to be fixed fast. They're hitting 20k per piece on several servers. 600m is the price of three relic weapons. Add in the fact you need all this other work to complete a mythic it's beyond ludicrous.

    Without incentive to do Salvage, or additional supply this situation is not going to improve. You might as well write mythics out of the game honestly. I have a good proportion of the requirements for a mythic complete and all of the rest are within my grasp except for the alexandrite portion.

    The supply is not high enough, the interest in Salvage for many people is not high enough. I love Salvage but even my group is now struggling to maintain momentum.

    Please let us know

    a) whether we really are going to be able to upgrade Salvage gear and (if so)
    b) when that is likely to happen. Right now, it looks like not until next summer. If the upcoming new magian trials include it, please let us know.

    I'm utterly sick of being a WHM right now in terms of rare weaponry. I have my Surya's staff +3 and that is great. But the mythic weapon is irrelevant to my job. WHM are not DD. We can (and do) mess around and DD but that is not our required role. I have a gambanteinn, over halfway to 85. It's a personal trophy piece. Yagrush is not. Yagrush is useful and inaccessible.

    I'm not adverse to farming, I'm not adverse to spamming events but the Alexandrite component of the mythic is ridiculous. Alex needs to be in such plentiful supply that you're buying it for less than 1k a piece. Even at 1k that's 30m gil.

    Mythics aren't about hard work, right now they're about RMT or extreme selfishness/devotion.
    (7)
    Last edited by Eldelphia; 10-23-2011 at 04:03 AM.
    http://eldelphia.wordpress.com

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Eldelphia View Post
    Alexandrite prices need to be fixed fast. They're hitting 20k per piece on several servers. 600m is the price of three relic weapons. Add in the fact you need all this other work to complete a mythic it's beyond ludicrous.

    Without incentive to do Salvage, or additional supply this situation is not going to improve. You might as well write mythics out of the game honestly. I have a good proportion of the requirements for a mythic complete and all of the rest are within my grasp except for the alexandrite portion.

    The supply is not high enough, the interest in Salvage for many people is not high enough. I love Salvage but even my group is now struggling to maintain momentum.

    Please let us know

    a) whether we really are going to be able to upgrade Salvage gear and (if so)
    b) when that is likely to happen. Right now, it looks like not until next summer. If the upcoming new magian trials include it, please let us know.

    I'm utterly sick of being a WHM right now in terms of rare weaponry. I have my Surya's staff +3 and that is great. But the mythic weapon is irrelevant to my job. WHM are not DD. We can (and do) mess around and DD but that is not our required role. I have a gambanteinn, over halfway to 85. It's a personal trophy piece. Yagrush is not. Yagrush is useful and inaccessible.

    I'm not adverse to farming, I'm not adverse to spamming events but the Alexandrite component of the mythic is ridiculous. Alex needs to be in such plentiful supply that you're buying it for less than 1k a piece. Even at 1k that's 30m gil.

    Mythics aren't about hard work, right now they're about RMT or extreme selfishness/devotion.
    I guess you missed Bayohne's post. A fix is coming but not for another 6 months.
    (0)
    it's what you learn after you know it all that counts

  4. #4
    Player Ragni's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Bozek
    World
    Phoenix
    Main Class
    RNG Lv 99
    You are QQing atm because its annoying and hard for you lol, its not. Just need to learn how to play. WoW is game for casuals and kids, that's why i connected with this lolWoW.
    (0)

  5. #5
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Ragni View Post
    You are QQing atm because its annoying and hard for you lol, its not. Just need to learn how to play. WoW is game for casuals and kids, that's why i connected with this lolWoW.
    l
    I have 2 characters with BB Monk, and a 3rd character with 95 red mage and white mage. I can pretty much solo the whole thing. Salvage is like waiting in line at the DMV. Not hard. Just annoying.
    (1)

  6. #6
    Player Vicious's Avatar
    Join Date
    Mar 2011
    Posts
    116
    Character
    Lyltia
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Maybe it would be less annoying if you took better jobs?
    (0)
    Lyltia: RDM SCH BLM WHM NIN SMN BLU PLD THF DRK
    Aegis 95 Kannagi 90 Almace 90 Hvergelmir 90

    Valkyri: BRD WHM COR THF RDM BLM SCH
    Daurdabla 99 Gjallarhorn 99 Armageddon 90 Twashtar 90

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    301
    Quote Originally Posted by Vicious View Post
    Maybe it would be less annoying if you took better jobs?
    Never mind that a monk, black belt or not, could probably solo 90% of Salvage anyway.
    (0)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,090
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by MDenham View Post
    Never mind that a monk, black belt or not, could probably solo 90% of Salvage anyway.
    Actually salvage was very accomodating of varying jobs. I had more oppertunities to use most of the jobs I play there than anywhere else before it came out. PUP was very strong in salvage because the automaton didn't need gear unlocks to function at near full capacity, for instance. Granted if people wanted to do stuff faster they'd usually just add more MNKs but you could use a wide variety of job combinations for specific salvage paths without it being a handicap. Not needing a proc system for job variance, now those were good times.
    (0)

  9. #9
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Salvage's downfall and ultimate roadblock was the assault point requirements. It wasn't nearly as widespread and popular as people think. And it's still horribly limiting now even with the new 500 points cost. That's ultimately why I never did Salvage, because I NEVER could get enough people doing assaults to gather points for it. Great for hardcore players that could team up and restock their assault points, terrible for everyone else after assaults went the way of the dinosaurs.

    I'll even go so far as to say that I approve of the system. I like that it always makes assaults relevant to do. But it's content for hardcore players. Just how it is. They need content to cater to them, too. And Salvage is about as hardcore as you can get. Even if casuals could enter freely I imagine they'd have a really hard time keeping interest in doing it.

    And I still need assaults done to get cpt rank. Know how many assault shouts I've seen since the moment Visions of Abyssea was released? Yeah. I can't count the shouts on one hand. Eff ever getting cpt rank, that's for sure. LOL at the idea of ever doing Salvage on a regular basis. But alas I'll keep trying to find people to team up. And I'm sure I'll continue to see the same factor as always putting an end to those attempts: End game schedule conflicts.
    (0)


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  10. #10
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Vold View Post
    Salvage's downfall and ultimate roadblock was the assault point requirements. It wasn't nearly as widespread and popular as people think. And it's still horribly limiting now even with the new 500 points cost.
    Assault pointhave always been easy. For the starting people, 3 man tier 1 assault with chest ( golden savage) could be done by any trio for 1k point each. Then for advanced ranks there was red versus blue that rewarded 1800 point as a trio. salvage point was extremly easy... people like you wanted to find excuses to not do it lol.
    (2)
    Last edited by Monchat; 10-22-2011 at 10:31 AM.

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