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  1. #91
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    Join Date
    Mar 2011
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    334
    I woke up with a crazy idea today:

    What if Square Enix Incorporated would fix the loot system for Voidwatch?

    I mean I like the fights, but as it stands, the loot system makes me feel like I'm being punished for being good at this game.

    I read somewhere some person, who's alliance got Eleven Fajin Boots, but only Three People in that alliance got to wear them because the loot system didn't allow for any kind of sharing, and worse yet, the system makes it extremely insulting and/or painful to watch Eight Wasted, highly prized drops that would otherwise benefit the team that worked for them disappear into the ether. I mean literally; they actually had to sit there and watch as their team members threw those prized items away because they were getting duplicate items, they could only hold one, and there was no way to share those items with the group.

    Oh wait... That person was me...

    There just seems to be something psychological about seeing items you earned go to waste...

    I understand the theory behind having your own box.
    But you know what? In practice, it's not faring too well.


    But then again, what do I know?



    It's not like people are agreeing with me or anything...

    (27)
    Last edited by Frost; 03-16-2012 at 05:03 AM.
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  2. #92
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    They're not agreeing with you, they simply have the same opinion about the loot system. It is different.
    Don't worry, the best Drop out of 30 runs I've gotten is a gold nugget.
    (0)

  3. #93
    Player starfxcker000's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10
    Character
    Alexiah
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    They're not agreeing with you, they simply have the same opinion about the loot system. It is different.
    Don't worry, the best Drop out of 30 runs I've gotten is a gold nugget.
    So they agree with him?
    (9)

  4. #94
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    They're not agreeing with you, they simply have the same opinion about the loot system. It is different.
    Wut????????
    (8)
    ↓ Trolling sapling ↓

  5. #95
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Come on guys, clearly agreeing with someone isn't the same as having the same opinion as someone, isn't that obvious?

    ....uh yeah...
    (9)

  6. #96
    Player Invadaru's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    15
    wow so these boots have a good drop rate unlike everything else?
    (0)

  7. #97
    Player
    Join Date
    Mar 2011
    Posts
    334
    Quote Originally Posted by Invadaru View Post
    wow so these boots have a good drop rate unlike everything else?
    Sad part is, No, they don't have a "good" drop rate.

    You're asking the wrong question.
    (1)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  8. #98
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Smokk on cerb got the neck item from Qilin 4 times in a row yesterday....
    (2)

  9. #99
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Frost View Post
    What if Square Enix Incorporated would fix the loot system for Voidwatch?
    I have a new theory on why Voidwatch drops work the way they work.

    On some fourth dimensional plane, there sleeps a giant being whose single desire is to eat the planet earth. If left to it's own amusements, this creature would pop it's eating-appendage out, eat earth, then go back to sleep. That's the one thing it wants to do.

    Somehow, the coding of the Voidwatch loot system is keeping that horrifying giant in check. As of such, it can not be changed. Not now and not ever. The horrible item distribution system of Voidwatch is the only thing protecting all of use from being eaten by a mouth beyond all comprehension.

    I've come to think this because whatever the reason is, it's definitely not that the majority of people like how the item distribution system "works".

    The system does have a few pluses (mainly that the bro or bro-ette who would be stuck messing with points or whatever that night doesn't have to bring up a tedious Excel sheet), but it brings a huge set of minuses with it that could easily be improved without overhauling the system. Even if it's just destroying EX items in a chest for large amounts of Cruor or something.
    (5)

  10. #100
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by SpankWustler View Post
    Even if it's just destroying EX items in a chest for large amounts of Cruor or something.
    I'd like this a lot actually.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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