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  1. #81
    Player Alhanelem's Avatar
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    Quote Originally Posted by Tagrineth View Post
    They said they plan to boost drop rates.
    Only for the newer ones introduced in the future. e.g. harder fight = better drop rates.

    Quote Originally Posted by Camate
    In addition, when they add more chapters to the Voidwatch system, and introduce even stronger monsters, the drop rates for these tougher challenges will be increased beyond what is currently in place.
    (0)

  2. #82
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Asura
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    Quote Originally Posted by Alhanelem View Post
    Only for the newer ones introduced in the future. e.g. harder fight = better drop rates.
    I thought he was referring to the current T4 cities T3 zilart/jeuno in context to the previous paragraph
    (0)

  3. #83
    Player Alhanelem's Avatar
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    Quote Originally Posted by Leonlionheart View Post
    I thought he was referring to the current T4 cities T3 zilart/jeuno in context to the previous paragraph
    It is vague and ambiguous, but in the post he uses future tense. Maybe Camate can clear it up for us/me.
    (0)

  4. #84
    Player Leonlionheart's Avatar
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    I see your point, and it makes a lot of sense but it's just not what I took from it at first read.

    Either way as long as they make gear that actually beats out current gear, I won't care about T3Jeuno/Zilart, T4 cities anymore.

    If not, iquit
    (0)

  5. #85
    Player Arcon's Avatar
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    Quote Originally Posted by Alhanelem View Post
    1) Not as many things are truly random as we think, and computers are technically incapable of being truly random
    Computers are perfectly able to handle true randomness. And pseudorandomness is not only "for all intents and purposes" indistinguishable from true randomness, it's completely indistinguishable for humans, that's implied by the definition of the word. So even if something is pseudorandom, it would have no correlation with patterns we read into it.

    I'm very sure people are reading too much into this. It's random, and it just sucks. People tend to focus more on the flaws in a system, they notice a lack of drops more than on the actual drops. See the birthday problem, same thing.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #86
    Player Alhanelem's Avatar
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    Computers are perfectly able to handle true randomness.
    Funny, that's not what they taught me throughout 4 years of a computer science major.

    Yes, pseudo-random means we can't tell it from true randomness. But pseudo-random still != true random.

    Yes, we could be reading too far into this, or maybe we're not. More data would help. I'm not about to conclusively declare one state or the other without good data.

    they notice a lack of drops more than on the actual drops
    If the topic title is any indication, people are very much noticing the drops just as much as the lack thereof.
    (0)
    Last edited by Alhanelem; 10-24-2011 at 02:06 AM.

  7. #87
    Player Arcon's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Funny, that's not what they taught me throughout 4 years of a computer science major.
    Computers can (and do) use physical phenomena as seeds for pseudorandom algorithms, to generate true random numbers. There's even several internet-services that produce random numbers that you can use.

    Quote Originally Posted by Alhanelem View Post
    Yes, pseudo-random means we can't tell it from true randomness. But pseudo-random still != true random.
    Just saying it doesn't matter in this context. If it's indistinguishable from true randomness for us, it can't be responsible for us seeing patterns in it.

    Quote Originally Posted by Alhanelem View Post
    If the topic title is any indication, people are very much noticing the drops just as much as the lack thereof.
    Let me rephrase, people focus on the negative over the positive.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #88
    Player Buffy's Avatar
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    Camate, on the odd chance you read a thread you've already posted in.

    Tell the devs their answer sucks.
    (6)

  9. #89
    Player Nightfyre's Avatar
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    Quote Originally Posted by Arcon View Post
    Computers can (and do) use physical phenomena as seeds for pseudorandom algorithms, to generate true random numbers. There's even several internet-services that produce random numbers that you can use.
    I don't think you fully grasp the concept of randomness, nor the relevance of randomness vs pseudorandomness in this discussion.
    (0)

  10. #90
    Player Arcon's Avatar
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    Quote Originally Posted by Nightfyre View Post
    I don't think you fully grasp the concept of randomness, nor the relevance of randomness vs pseudorandomness in this discussion.
    Thanks for sharing your highly valuable opinion. I pretty much said the same thing as you though, so good to know we're on the same page.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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